Just putting my two cents here: support for up to 85 FPS, if possible.
Although not used by any commercial games, it's possible to reach about 85 FPS by editing the VCOUNT.
I've published a demo to play with it here...
2230 TWEWY (E) game works until first cutscene after escaping the frogs, then it crashes.
The screens also flicker a bit during cutscenes.
EDIT: game works fine after putting to on every one of the possible fixes in the menu.
Fire Emblem Shadow Dragon (EU) needs the sound fix to be active. Works...
That was just out of curiosity, since I actually wrote to Nintendo for that ROM translation a while ago and they replied it was ok to use their changes (and that they were happy that I created something like that but that they wouldn't have used it)
But I understand your point for Drill Dozer.
May I go OT and ask you what do you think of this? ( http://www.romhacking.net/translations/2473/ )
I put the Nintendo edits as well as my new content in this patch...
By the way, if anyone of the mods sees this message, the topic should now be moved to Other Systems, Other Handelds, GBA Discussions, GBA Hacks. Thanks to everyone of the Wii U section for being kind and helpful.
UPDATE: Thanks to efforts of a friend of mine with a Wii U and of my money, we dumped the EU ROM.
Here's the link: <snip>
The patch must be applied to an American version of the ROM.
A Legal Note: This isn't the same ROM patch you'll play on a Wii U, it's missing the RAM patches for the...
I actually own the American version, so that's ok, I need the patch to play it on an EZ Flash IV.
And the "someone else" doesn't need to pirate the game if they have it.
(Don't know the difference between patches)
Couldn't you try to compare the ROM ported from Nintendo and the original one to see what's different and if there's something that could help to do the same thing?