Recent content by Loodanon

  1. Loodanon

    Shin Megami Tensei V 60 FPS & Graphics Mods

    Worth noting that fixed 720 @ 60fps is usually stuck in the 433-45fps at max clocks (from my testing anyway, right before 2nd boss). I'm sure it fares better in scenes that don't involve demons on the overworld or combat.
  2. Loodanon

    Shin Megami Tensei V 60 FPS & Graphics Mods

    I KNEW something was up with the menus in this game! Honestly reducing input lag alone is the best thing about all these mods, thank you for making the menus bearable. -I definitely notice that it stays firmly at the lower end of 432p throughout with the 60 mod. Not a dealbreaker but definitely...
  3. Loodanon

    Shin Megami Tensei V 60 FPS & Graphics Mods

    For the curious I've done a comparison of the various different mods @ different clocks. Forgive the big text captions, it helped me organise all my screenshots while switching between all these mods. All screenshots are from handheld All overclocks are done with a switch at max clocks...
  4. Loodanon

    Shin Megami Tensei V 60 FPS & Graphics Mods

    Just got done talking to someone else; ive done everything right to my knowledge in terms of applying the dynres disable patch, but it refuses to work. Have updated atmosphere, path is correct, python 3.1 in PATH, run.cmd works completely fine, but still no luck. extracted main from exefs using...
  5. Loodanon

    Shin Megami Tensei V 60 FPS & Graphics Mods

    I'm gonna keep trying things out but: I'd love to use handheld graphics settings with docked DynRes settings. I'm definitely struggling with finding the "right" compromise here. love the FPS boost in docked, but the resolution always trending to the lowest possible is tough to swallow. Haven't...
  6. Loodanon

    Shin Megami Tensei V 60 FPS & Graphics Mods

    Is there a way to adjust the dynamic resolution?? I would love to bump the handheld resolution to 540p. Or even to apply the handheld resolution settings to docked mode so docked mode runs at 720p. Sounds weird but trust me, I would benefit from this. What's your FPS?
  7. Loodanon

    Hacking [RELEASE] Freeway Mutant [GameMaker 1.4 port, GayMaker]

    Unfortunately not; I mainly did it to test the tool's potential. I did make a mistake in compiling it where it will overwrite any application that use the default GayMaker folder for installation on the ux0: partition, so I just want to make that clear for anyone downloading the game while it's...
  8. Loodanon

    Hacking [RELEASE] Freeway Mutant [GameMaker 1.4 port, GayMaker]

    I recently got into the Vita scene again and was amazed that something as big as the recent GayMaker software for porting GameMaker games to Vita could go ignored on these forums. So I decided to take the source code for a GameMaker 1.4 game and do a quick-and-dirty compile to give me an idea...