Recent content by Linc0

  1. L

    Homebrew app Arm crash occurs when running sprite rendering code

    It was something way way dumber than that, I forgot to uncomment the romfs lines in the MakeFile
  2. L

    Homebrew app Arm crash occurs when running sprite rendering code

    I am going to do that, but I'm fairly sure the problem is with my image file, because adding the check under the sprite loading function caused it to crash on emulator, whereas it didn't before.
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    Homebrew app Arm crash occurs when running sprite rendering code

    I'm using devkitpro, and I pretty much copied the gpusprites code, but I thought I could shorten it for my needs, apparently not. I should say I am very new to 3DS programming, but not programming in general. The exception type is data abort, and on the Citra it ran fine but didn't show the...