Hey what's up people!
For the past 2 weeks i've been porting to the 3DS an old mobile game I made on unity back in 2018. This 10 year old thread helped me so much and saved me a lot of time and frustration!
Now, in my game I'm currently making...
I might have found out why it was crashing on my old 3ds.
Go to Project settings > Quality, and set the project quality to "Fastest"
I tried with the terrain sample scene and it runs without crashing (I believe it's because Unity for 3ds...