Recent content by Kortest

  1. Kortest

    Homebrew Citra - Unofficial \ Chinese builds discussion

    The one form 16.02 crashes as soon as you try to load a game so either use the on from 06.02 or BE.
  2. Kortest

    Homebrew Citra - Unofficial \ Chinese builds discussion

    I finished my "Citra remote control app". You can play from any (android) mobile device while Citra runs on a host PC. A very fast network connection is required. https://github.com/uberhalit/CitraTouchControl See it in action: http://a.pomf.cat/rqiutm.webm
  3. Kortest

    Homebrew Citra - Unofficial \ Chinese builds discussion

    I hope you are joking. "Booster" crap will just slow down your PC/startup.
  4. Kortest

    Homebrew Citra - Unofficial \ Chinese builds discussion

    For me it's a tiny bit faster than the old build, however thats hard to measure. Could you create the same build with gs-new-refactor (geometry shaders) so games like Fire Emblem can be played? Some maps are unplayable because fire and fog is displayed a solid color overlay.
  5. Kortest

    Homebrew Official Citra - New 3DS Emulator

    This is not how one should merge... I'll just ask my crystal ball what your problem is so I can fix it later.
  6. Kortest

    Homebrew Official Citra - New 3DS Emulator

    Look at my post here: https://gbatemp.net/threads/citra-new-3ds-emulator.365154/page-213#post-6372987 My specs: 6700K @4.7 GHz GTX980 @1500 MHz
  7. Kortest

    Homebrew Official Citra - New 3DS Emulator

    That's an 8 month old video... That speed is mainly due a very powerful PC and not caused by the build itself. Current builds definitely run faster.
  8. Kortest

    Homebrew Official Citra - New 3DS Emulator

    I updated my build, AMD should be fixed now thanks to JayFoxRox. https://mega.nz/#!RoFS1DzL!A8cVEnQa3WXJS8LuLAGux8q7qsyxVjwgdRGlO2LVvw0 I have JIT, HW-renderer and scaled resolution enabled. My monitor runs at 74(75)Hz, menu and map max out. I tried FE:A: 10fps 3D Opening 74fps on Title screen...
  9. Kortest

    Homebrew Official Citra - New 3DS Emulator

    I don't have a mac so you'll have to compile it on your own. https://github.com/citra-emu/citra/wiki/Building-For-OS-X
  10. Kortest

    Homebrew Official Citra - New 3DS Emulator

    Read again: Also please stop downloading builds from websites which put them behind ads.
  11. Kortest

    Homebrew Official Citra - New 3DS Emulator

    Very nice, thank you! A week or two before you rebased gs-new-refactor there were like a ton of merging conflicts which I couldn't fix on the first try. Seems like your fog-branch breaks hardware-renderer on AMD GPUs (at least integrated ones).
  12. Kortest

    Homebrew Official Citra - New 3DS Emulator

    Could you please try these builds: https://mega.nz/#!V8120SQL!EU0qH_pQ7D5hOqY8aj7gWmHK0OrscS1rtzWkRNHVExo base build contains all files now, additionally there is a build with rm_getpointer2 and a build with fog merged on top of base, please tell me if any of them works...
  13. Kortest

    Homebrew Official Citra - New 3DS Emulator

    I compiled it for you? I quoted a totally different user... Nobody told me how to merge in VS, nor did I receive any help on how to rebase GS and fix merging errors in cro/audio branch. Everything you helped me with was telling me to use git-commandline and showing me "pipe3 commit" (which I am...
  14. Kortest

    Homebrew Official Citra - New 3DS Emulator

    Just tested it on my second PC with a nvidia GTX580, works fine too. Can someone with a radeon GPU confirm this (or disprove it with a NVIDIA one)? So far the bug only occurs on integrated AMD devices.
  15. Kortest

    Homebrew Official Citra - New 3DS Emulator

    74fps on map and menu (my monitor somehow cuts down one frame, according to control panel it running @75Hz but every game gets stuck at 74fps if Vsync is on, whatever) about 60fps on intro stable 30fps in cutscenes (probably capped) about 50fps ingame 2D about 30fps ingame 3D fighting scenes...