Recent content by KaduPSE

  1. KaduPSE

    Hardware Misc Is it possible to overclock a TN new 3ds display?

    Love how it's always @Sono messing with the coolest and most obscure things of the 3DS hardware: GBA and DS scaling, the LEDs, display overclocking.
  2. KaduPSE

    Hacking CMFileManager PSP - Multi-purpose file manager for the PSP

    Yep, it's a Go (I'm using 4.01 for the Go from your GitHub). I only have 3 plugins: category_lite (VSH), cdda_enabler (POPS) and popsloader (POPS). My system is 6.60 running Pro-C Infinity. Thanks for the reply!
  3. KaduPSE

    Hacking CMFileManager PSP - Multi-purpose file manager for the PSP

    I'm new to the PSP scene, when trying to boot this the app instantly crashes and returns to VSH for me. All other homebrew boots fine. What could be the issue?
  4. KaduPSE

    Hacking Best GBA emulator on the VITA for RA?

    There's no way a hacky emulator running on a PSP CPU core is faster than the multithreaded ARM Vita emulators. Even the best build of UO gpSP Kai is filled with graphical glitches and slowdown, whereas mGBA standalone works fairly well on Vita and RetroArch is pretty decent too with the actual...
  5. KaduPSE

    Homebrew 3DSControllerPlus - PC-->3DS video and input streaming

    Links are down, any mirrors for the compiled .cia?
  6. KaduPSE

    Homebrew TWPatcher - DS(i) mode screen filters and patches

    You can actually turn off the anti-wear patch
  7. KaduPSE

    Homebrew TWPatcher - DS(i) mode screen filters and patches

    Yep, the end goal is just somehow improving a little bit the weird pixel shape and matrix used by the 3DS, as it doesn´t go so well with traditional sprite-based games.
  8. KaduPSE

    Homebrew TWPatcher - DS(i) mode screen filters and patches

    If I´m not mistaken, enabling this mode but doing no scaling at all (pixel perfect) should make every individual pixel building the image look smaller too, right? Instead of the duplicated squares.
  9. KaduPSE

    Homebrew TWPatcher - DS(i) mode screen filters and patches

    All 3DS models (except the o2DS) have a screen with a particular matrix where pixels are slightly distant vertically, and you have double the horizontal resolution (800px). When using 3D, each doubled horizontal pixel goes to a different eye using a parallax barrier, so two different images can...
  10. KaduPSE

    Homebrew [DISCUSSION] New Super Ultimate Injector (NSUI)

    This GBA VC 3D model is amazing
  11. KaduPSE

    Homebrew TWPatcher - DS(i) mode screen filters and patches

    There´s actual hope for a 800px mode though? From your previous posts I assumed the system didn´t like it
  12. KaduPSE

    Homebrew TWPatcher - DS(i) mode screen filters and patches

    GPU scaling makes AGB slightly blurrier, but I love it. Is there any particular reason for the “health warning” in the patch menu? Does it hurt the LCD?
  13. KaduPSE

    Homebrew [HELP]About DS mode and GBAVC

    There´s two people that might know about this, Sono and Robz8. But as far as I´m aware that message isn´t handled by the ARM9, it´s handled by the "capture card" the 3DS boots
  14. KaduPSE

    Homebrew TWPatcher - DS(i) mode screen filters and patches

    There´s always something to learn from Sono´s posts, I´d read a damn book made by this user on 3DS hardware.
  15. KaduPSE

    Homebrew Hori-HD Image Gallery - Demonstration of the 800px wide mode

    The "3D" screen is a regular screen, with a parallax barrier added in front of the LCD to divert half of the horizontal resolution to each eye. The New 2DS XL uses the same screen, without the parallax barrier. As to why doing that? Because they can just keep the exact same production line and...