Recent content by jms209

  1. J

    Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

    I had forgotten to copy it over. Now it works, thanks.
  2. J

    Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

    Just installed Twilight menu .cia and twilight menu game booster .cia via fbi app from github.
  3. J

    Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

    I get an error when trying to run gba roms. NDS roms launch fine. "start failed. error 1 nds-bootstrap (release) not found." _nds/nds-bootstrap-release.nds is in the folder.
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    Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

    Does Twilight menu have any advantage running gba roms, over installing CIA file to homescreen? If theirs no advantage, rather install/convert gba roms and open them from 3ds menu homescreen. Also, any way to create shortcut to open specific rom from twilight menu? Or does everything go through...
  5. J

    Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

    So not sure what happened to my star force save, but it's gone.... I played through it without turning off my 3DS. I beat the game and after credits got new game option,not sure why. Quit menu and restarted game, now I'm at a part near the start of the game. I saved multiple times before this...
  6. J

    Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

    I honestly just booted it up selected a game and that was it. Should I even mess with the settings if I don't seem to have issues yet?
  7. J

    Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

    Any disadvantages to running from sd card instead of flashcart/real cart? I own Megaman star force peagasus, but wanted to play dragon version. It looks to be fully playable and runs fine so far, so it should be no different than running from legit cart?
  8. J

    Hacking Emulation RetroArch/Libretro Thread: PS Vita Edition! Nightlies Included

    It really is my main gripe with vita, it's emulation being pretty bad compared to psp. I found out retroarch can use some good overlays to make gba games look way better. Adrenaline is blurry compared to how they look in retroarch. auto So no settings, it's just overclocked on latest/nightly...
  9. J

    Hacking Emulation RetroArch/Libretro Thread: PS Vita Edition! Nightlies Included

    So is gba emulation still not full speed? Tried megaman battle network and audio is still laggy/cuts out. Has any progress been made in optimization, it's been years and still same issues. I see something here about overlocking making it run better, but not sure how I would do that. Do I just...
  10. J

    Hacking Emulation RetroArch/Libretro Thread: PS Vita Edition! Nightlies Included

    Mostly wanted to play megaman battle network games. Last I checked 3 months ago, it ran near full speed, but had random stuttering every 5 seconds.
  11. J

    Hacking Emulation RetroArch/Libretro Thread: PS Vita Edition! Nightlies Included

    So haven't checked on GBA emulation in months. Is it finally playable at full speed on vita? Don't mean psp mode with gba emulator.
  12. J

    Hacking Emulation RetroArch/Libretro Thread: PS Vita Edition! Nightlies Included

    This looks to be good news, but don't expect it to be running smoothly anytime soon. Retroarch can't even run GBA full speed after months, hope they work on optimization instead of new emulators.
  13. J

    Hacking Emulation RetroArch/Libretro Thread: PS Vita Edition! Nightlies Included

    Is the version you posted somehow better/faster? I assume this won't help with GBA emulator not running full speed? So after 10/16 nightly the builds started to somehow get worse?
  14. J

    Hacking Emulation RetroArch/Libretro Thread: PS Vita Edition! Nightlies Included

    I will try another rom, maybe that is the problem. Also, I do have bios in correct location. To clarify I had screen tearing when I started run/walk around the room. The game runs fine fps wise.
  15. J

    Hacking Emulation RetroArch/Libretro Thread: PS Vita Edition! Nightlies Included

    I honestly don't know what is going on. I run "mega man battle network 3 Blue" and I get screen tearing, by just walking. Never had this issue on my psp, might be a bug in adrenaline? If you can, try the game I mentioned. Skip the intro, right after you should be able to move around. Tell if...
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