Recent content by jimbo1qaz

  1. J

    Hacking wwt+wit: Wiimms WBFS+ISO Tools

    Wiimm said (I confirmed) that Wit does not rebuild Gamecube games. Try http://wiki.gbatemp.net/wiki/GC-Tool (both can patch files in-place (no larger than original)) or http://www.romhacking.net/utilities/619/ (the second can rebuild from folder tree, which is slower).
  2. J

    Hacking wwt+wit: Wiimms WBFS+ISO Tools

    Yes, I'm working with GC Wind Waker. It definitely appears that Gamecube games are not supported in Wit. I get a 4.6GB ISO, with a "Wii" logo under Dolphin, and corrupted banner name data. Booting results in "unknown instruction" errors, probably because of corrupted disk reads. ---- I tried...
  3. J

    Hacking wwt+wit: Wiimms WBFS+ISO Tools

    I'm trying to test modified sequence files in Wind Waker. Apparently, all sequences are stored in JaiSeqs.arc. I can use wszst to automatically recompress that file, but using wit to rebuild the 1.3GB ISO takes a long time. Dolphin's "DVD root" feature doesn't work on Wind Waker... Mario...
  4. J

    Homebrew Hi-Resolution DS Emulation

          
  5. J

    Hacking neek2o

    So I figured out that Riivolution's doing the jailbreaking. Is there any way to lock the sandbox to prevent evil apps from escaping from it? I need DI to work. Maybe changing the memory addresses???
  6. J

    Hacking neek2o

    Are there any plans to support DI inside channels that depend on disks? Either Postloader launches all apps outside the sandbox, it itself breaks out of the sandbox, or CFGloader and Riivolution all break out of the sandbox.