Recent content by JensRenders

  1. JensRenders

    Homebrew Game of Life for 3DS

    Hello all! This is my first homebrew application, it's just a basic implementation of Conway's Game of Life using console printing and touch input. I ported it from a JavaScript version I made some time ago, to work with libnds, but I have a nintendo 3DS, so from there I ported it to work with...
  2. JensRenders

    Homebrew Homebrew Development

    I have python 3.4 and added it to the path variable, before that it just said it could find python, so I followed your tutorial (which was very helpful by the way) but after that I got the above error. This error is output of python I think, because this "traceback (most recent call last)" is...
  3. JensRenders

    Homebrew Homebrew Development

    when I try to build the gpu example in libctru I get an error, it looks like an error in the aemstro_as.py script but I have no idea what it means/how to fix it. C:\devkitPro\examples\gpu>make test.vsh inconsistent uniform register assignment ! inconsistent uniform register assignment ...
  4. JensRenders

    Homebrew GameYob 3DS - GB/C emu

    How do you use the console in the 3ds version? I see that you have the files console.cpp and consoleprint.cpp and it says thay are ports of the libnds library, but how can you use them? i tried to put them in my source folder and added #include "console.cpp" ant the same for consoleprint.cpp but...
  5. JensRenders

    Hacking 3DS NOOB PARADISE - Ask questions here

    Another noob question: How can i print text in a 3ds hombrew app, like on nds apps you use printf("text"); how com there is no hello world example for this. I searched everywhere :( is developing for 3ds so much harder than for nds?
  6. JensRenders

    Hacking 3DS NOOB PARADISE - Ask questions here

    Can you run .nds homebrew software on 3ds using ninjahax?