Recent content by Insane754

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    Hacking Nintendont

    Everything runs fine with native on a wii. So the lag difference must come from the fact that dolphin uses 1:1 joystick input where nintendont does not. Is there a way to do this so the dead zones etc can be just as precise.
  2. I

    Hacking Nintendont

    ] If you can somehow implement 1:1 joystick support in the same way the dolphin developers did that should solve the lag issue https://wiki.dolphin-emu.org/index.php?title=How_to_use_the_Official_GameCube_Controller_Adapter_for_Wii_U_in_Dolphin
  3. I

    Hacking Nintendont

    This is unfortunate as the melee community would greatly benefit from having this functionality. This would save tournament organizes the hassle of carrying around multiple systems, on top of that higher quality broadcasts/playing experience would be amazing. I thought Howard was looking into...
  4. I

    Hacking Nintendont

    Is lag on the wii u adpater fixed. I want to be able to play melee on my wii u without lag and would be willing to donate.
  5. I

    Hacking Nintendont

    Everything works properly on my wii u thanks man
  6. I

    Hacking Nintendont

    Worked on old method. Just hangs on initiation hid. Have to unplug wii u for it to reset.
  7. I

    Hacking Nintendont

    The fix doesn't work gets stuck on hid initiation.
  8. I

    Hacking Nintendont

    Does not work