CastleVania ReVamped (Lv.4 Games, GameMaker Studio 2 YYC). Switch Port: https://github.com/bshurikan/cvrevamped_nx
This is a fork of the open-source fan game tailored for Switch: touch overlay removed, controls mapped for Joy-Con (B jump, A...
Every time I try to go back to launcher from a game it freezes or crashes.
I see you've added an option for using personal images as covers which is great.
Some games I tried :
- Arcana Heart 3 Love Max : plays fine
- Mortal Kombat 9 : plays...
GREAT NEWS!
I was able to work directly with Lv.4 to help them release a YYC android version of the game, which means we can now get full speed on Switch! And it is very nice <3.
v1.1.0 uses the YYC APK version of Origins (hint: Discord)...
They used this guide, i got past my first error for not having HB module, but then get another error booting it.
They used this guide https://github.com/v-atamanenko/deadspace-vita , i have not been able to get my copy to boot yet
1785968625
I'm referring to porting Dead Space to the Switch, not another port for the R36S. Or just because a game has been ported to the R36S, does that mean it won't be ported to the Switch too? https://github.com/EapRules/deadspace-portmaster
someone got Dead Space to run on Vita3K emulator on switch, thats your best hope for playing it on Horizon OS until 32-bit wrappers become a thing.
https://github.com/v-atamanenko/deadspace-vita
Someone got Dead Space to run on their switch, i havent been able to get mine to run, but you do need Homebrew Modules to make it run.
edit:Guide they used- https://github.com/v-atamanenko/deadspace-vita
I think its beta builds anything listed public or private, not so much source code related. Although if some do include it, those would be the ones that are candidates for porting.
Monday update has been completed. 25 titles were updated over the past 7 days (does not include new titles which are added when posted/I happen to refresh the forums). There are now 139 entries.
Planned progress:
Awaiting Idkhgdvnk's progress on...
Im at 100% completed, its like 11gb of files compressed tho so i might archive them to internet archive after re-compressing them
But theres other info i would like before recommending adding it, some multi-threaded games break using LibNX ABI...