If you're referring to Sid Meier's Civilization VII, it uses Firaxis' proprietary game engine and has its own built-in anti-cheat system.
Firaxis' proprietary C++ engine is much harder to analyze than Unity or Unreal Engine.
If you're planning to...
You're very welcome! The real credit goes to you for spending a month creating all these codes. I only shared some information about how the game's time system works—the hard work of turning that into working cheats was all yours. I'm glad the...
hey guys here is all my light of hope codes that i made there is alot of codes here i spent probably like a month making all of them i hope you guys enjoy. i want to give a shout out and credit to herowang for helping learn how to make the time...
I made a fix. download a new nsp forwarder 39bit patch to create a new nro forwarder or you use my PVZ fusion nsp file. root cause is The NRO needs svcMapProcessCodeMemory to load Unity libraries dynamically. Your existing forwarder NSP lacks...
Plants vs Zombies Fusion — Nintendo Switch port
A native Switch wrapper for Plants vs Zombies Fusion 3.6.1, a fan project whose Android build runs on Unity 2022.3.62f1c1 with IL2CPP.
https://github.com/ChanseyIsTheBest/pvz_fusion_en_nx
Original...
Noo...
Yeah, still crashing. I use the generated NSP forwarder from https://nsp-forwarder.n8.io/ though.
The very same, alas...
Guess you're completely right, sir. :(
Sorry, I described it incorrectly.
The first issue is about the Pro Controller. It works normally while the Switch is in handheld mode. However, after I connect the console to the dock, the Pro Controller remains connected. The left analog stick...
First of all, I'd like to thank you for creating this port.
We need to know whether mathew77 used Title Override to launch the game. Based on my testing today, it seems that launching the game directly through the forwarder is prone to crashing...
Thanks for sharing DAVE's codes. Keep up the great work! :)
I spent over two hours yesterday analyzing the main executable with IDA.
Now I'm waiting for you guys to make more cheats. XD
I published a modernized IDA 9.x community-preview version of Eiffel2018's uEngine / cheatLibs workflow for Unreal Engine game analysis, metadata rebuilds, and cheat-research helpers.
It is mainly aimed at people already using IDA for Switch UE...
What do you mean not knowing how to edit double? You edit double like you edit other datatype. If the datatype is double, mind that simple search will set the datatype to u32, you need to change it to double. If you go memory explorer to edit the...