Gericom's latest activity

  • Gericom
    Gericom reacted to HK$'s post in the thread Homebrew GBARunner2 with Like Like.
    I've tested the last commit (handling gba irqs during rom fetches) downloaded from github action page for 53-allow-gba-irqs-during-rom-fetch branch. And I still noticed some noises in zelda minish cap. So I think it has something to do with the...
  • Gericom
    Gericom replied to the thread Homebrew GBARunner2.
    It's actually the commit before that (support for gba irqs during rom reads) that improved many games. But yeah many improvements. Flicker in f-zero and Mario kart super circuit is also gone for example. And the mother 3 textboxes no longer flicker.
  • Gericom
    Gericom replied to the thread GBARunner3?.
    You can compile the latest version from GitHub. Soon there will be automatic GitHub actions builds as well.
  • Gericom
    Gericom reacted to DSoryu's post in the thread GBARunner3? with Like Like.
    that's because Gericom himself wants to make the main thread as the OP, but he wants to have a first stable release available first.
  • Gericom
    Gericom reacted to plasturion's post in the thread Homebrew GBARunner2 with Like Like.
    What I noticed in gbarunner3 it depends also what twlmenu++ version you have. The recent I guess the better, I had less sound issues with recent twlmenu++ for sonic advance 2 than with very first build that support gbarunner3. Some gfx glitches...
  • Gericom
    Gericom replied to the thread Homebrew GBARunner2.
    These config files that need to go in /_gba/configs https://github.com/Gericom/GBARunner3/tree/develop/configs
  • Gericom
    Gericom replied to the thread Homebrew GBARunner2.
    Did you put the config files on your sd card?
  • Gericom
    Gericom reacted to DSoryu's post in the thread Homebrew GBARunner2 with Like Like.
    Yeah, you already can: Custom borders need to be in `8bpp bmp` format, renamed as "border.bmp" inside the `_gba/` folder in the root of your SD card. You can also add per-game borders, they just need to be renamed as the game internal ID + rev...
  • Gericom
    Gericom reacted to DAGzexo's post in the thread Homebrew GBARunner2 with Like Like.
    Already impressed with GBARunner3, Mother 3 runs perfectly aside from some garbled audio. Can't wait to see it improve even further!
  • Gericom
    Gericom replied to the thread Homebrew GBARunner2.
    Button mapping has not been implemented yet for gbarunner3, but is planned. I'm not sure what you want to know about hicode, but there is a branch, and it is not merged yet. I don't speak Spanish btw, so English is sufficient.
  • Gericom
    Gericom replied to the thread Homebrew GBARunner2.
    In your /_gba/gbarunner3.json put { "displaySettings": { "gbaScreen": "bottom" } }
  • Gericom
    Gericom replied to the thread Homebrew GBARunner2.
    Doesn't it take way more time to boot the home menu in the first place, than to boot into a luma payload? Maybe there's a way to set a key shortcut you can hold at boot or so?
  • Gericom
    Gericom replied to the thread Homebrew GBARunner2.
    There is not really a fix for TWL_FIRM. It's a bug that Nintendo never fixed. And gbarunner2 also caused this issue.
  • Gericom
    Gericom replied to the thread Homebrew GBARunner2.
    That's caused by TWL_FIRM on a 3ds, related to framerate adjustment. I'd recommend to use open agb firm for playing gba games on a 3ds.
  • Gericom
    Gericom reacted to plasturion's post in the thread Homebrew GBARunner2 with Like Like.
    Kiki Kaikai or Pocky and Rocky with Becky works great without gfx glitches now. Thanks for this update.
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