Is it possible that the game applies some sort of post-processing blur filter or internal resolution scaling?
Rendering at 4K doesn't quite look like true 4K to me. The image is still a big soft and more than expected pixel crawling in place. Or is this my imagination.
This is awesome, thanks!
Since you are well versed in UE4, I was wondering can you investigate how to use Switch saves on the PC version? Switch saves seem to crash the PC version for some reason. Thanks!
Is there yet any fix for the memory leak issue? After 1 hr of play on Yuzu latest EA I fill up my 32 GB of RAM and a 50 GB virtual page file on my hard drive and game becomes more stuttery.