the save games are in the nintendo 3ds folder.
for savedata restoring instructions see: https://gbatemp.net/threads/restore-save-data-from-dead-3ds-2ds.606907/
The instuctions on the Project Restoration website uses game patching.
you shouldn't need to downgrade the game.
make sure your luma3ds is up to date.
is game patching enabled in the luma3DS configuration menu?
have you enabled plugin loader in...
Some options:
Ultimate GBA VC Injector for 3DS.
New Super Ultimate Injector
Dedicated emulators or retroarch
This post explains some of the options better:
https://gbatemp.net/threads/my-2023-guide-to-new-super-ultimate-injector.631439/
welcome luxury uses a different title id. if you're using checkpoint to backup/restore/modify saves, make sure you are selecting the correct title.
to modify saves using checkpoint, create an actual backup, then create another backup that you...
specifically which save editor? and please describe the issue with greater detail.
to clarify, the save editor stopped working after you successfully installed vapecord for wecome luxury?
do you get any errors?
disassemble the dump of badge arcade (probably the .code section?), so you can understand how the badge arcade functions, then you can make a plugin, or patch the code. see the optional features in the luma3DS wiki for more detail.
to extract...
if you are refering to the logger.log("[red]This is red !"); , i meant in output .txt on the sd card for that line outputs [red
when it's should output [red]This is red ! (compiled 3dsx on n3dsxl)
i don't understand the use of the python viewer.
the program gives plenty of warnings when compiling. the home menu button isn't respected.
i've been rebooting every time because the start button doesn't exit the program.
in the default main.cpp, in the line 'logger.log("[red]This is red !");'...
i'm not sure if you can read the screen directly, but you could try saving the board state in a matrix. where 1 represents a snake block, and you add one to where the snake head is, and if it adds up to two, the snake hit itself.
ps3 terraria is in c++. the mobile versions are a port of that c++ code, and the 3ds version is a port of the mobile version. the ps3 version was discontinued, so there isn't really any upstream version of 1.4 to port. the modern mobile versions...
sorry, beein trying to find this file that's been right in front of me for a month now, only to find broken links, and google to prove that it's completely worthless.