Recent content by Fugsnarf

  1. Fugsnarf

    Better Stereoscopic 3D Patches/Cheat Codes Releases, development and discussion

    I know some people have fiddled with turning the 3D on in Dragon Quest VIII, and that it would tank the fps even if it worked. However, as there seems to have been some success in simply activating the parallax barrier even in 2D games, could such a thing be possible in DQVIII without losing...
  2. Fugsnarf

    ROM Hack 60 FPS Patches/Cheat Codes Releases and Discussion

    For Dragon Quest VIII USA [000400000018F100], this code: [45 FPS v1.0 Press L + R] 282A6FDA 00000000 DD000000 00000300 082A6FDA 002D0000 D2000000 00000000 Breaks when you're using the orchestral music mod. Is there anyone that can create one that works with that mod? Actually all the codes...
  3. Fugsnarf

    Hacking Trails/Kiseki modding

    1. I very shoddily inserted machine translated notebook log and that is in the patch. It's basically just good enough that you can piece together where you need to go and who you need to talk to and maybe why. Just enough to not need to reference a guide, which is better than nothing. 2...
  4. Fugsnarf

    Hacking Trails/Kiseki modding

    Controller input works fine when I just run the regular exe. It only breaks when I use the hook. My config file is fine too. I even let it make a new one just to be sure.
  5. Fugsnarf

    Hacking Trails/Kiseki modding

    @julialy does the hook not break your controller support or am I doing something wrong?
  6. Fugsnarf

    Hacking Trails/Kiseki modding

    I would take the great visuals of the PC version over voices but that's just me. It looks awesome. I played Zero on PSP and got so tired of those low res graphics when I had experienced the whole Sky trilogy in glorious HD. auto Also @julialy is there any way to make the hook not break my...
  7. Fugsnarf

    Hacking Trails/Kiseki modding

    Oh, I didn't realize they were reposted in the OP.
  8. Fugsnarf

    Hacking Trails/Kiseki modding

    @julialy could you reupload your current version of the ao hook? It says the file is not found.
  9. Fugsnarf

    Hacking Trails/Kiseki modding

    Nice! You gonna do the character sprites too?
  10. Fugsnarf

    Hacking Trails/Kiseki modding

    I think that may just be a particularly difficult line to translate well.
  11. Fugsnarf

    Hacking Trails/Kiseki modding

    https://www.reddit.com/r/Falcom/comments/6fqrt0/posted_ao_no_kiseki_full_english_translation/ It's the only thing giving this project any real worth as a method of playing this game. The whole main story was translated by this guy, and it was inserted into this project.
  12. Fugsnarf

    Hacking Trails/Kiseki modding

    I suspect unless FrantzX comes back with some update on any work he's done, as I think he mentioned he'd try to do earlier, this is basically the final version. It works, you can play it to the end, and the main story is mostly spreadsheet and works really well. This is currently the best way to...
  13. Fugsnarf

    Hacking Trails/Kiseki modding

    Check out the Crossbell Translation Tool. He has everything ready for download in nicely formatted json files that you can add translation to very easily and inject very easily. It's what I used to roughly do the quest log. The quest log is rough because it's google translated, but believe me...
  14. Fugsnarf

    Hacking Trails/Kiseki modding

    Not everything lines up right between the actual scena files and the spreadsheet. So that's why you'll sometimes find machine translation throughout. Unfortunately, that's just the way it is right now. At least it's usually relatively readable if you get used to the usual Google TS quirks and...
  15. Fugsnarf

    Hacking Trails/Kiseki modding

    this patch isn't very well made or complete, so it may be that it just won't run on PS3. It won't run on Adrenaline and I'm not even sure if it runs on native hardware.