Recent content by foxomok

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    Tutorial PS5 Exploit Guide

    Using independent counters should also speed up p2jb (and avoid mutex lock slowdown). My suggested changes to p2jb lua: prepare_fds() function local function prepare_fds() -- 1. Expand the cores table to use more system threads (avoiding core 11) local OVERFLOW_CORES = { 0...
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    Tutorial PS5 Exploit Guide

    In p2jb, does increasing the number of threads reduce the wait time? I doubled the number of threads in the attached file if you want to try it out. The original is from the repo of the japanese games.