Recent content by FoamAngel32

  1. FoamAngel32

    Native Friday Night Funkin' on 3DS

    That's a GREAT idea But ill finish this one first : ) Currently ive tried it on my 3ds but there's a strange sdmc:/3ds text on the bottom of the screen i assume it's the problem citro failed to render whole screen on it so they let it stay here lol Also ive tried to...
  2. FoamAngel32

    Native Friday Night Funkin' on 3DS

    New UPDATE! Touch Screen IMPLEMENTED! A part of the strumline notes animation is IMPLEMENTED! and the falling notes now are colorful!
  3. FoamAngel32

    Native Friday Night Funkin' on 3DS

    Hello everyone So recently I am working on a native, minimized Friday Night Funkin' demo Which including - 1.A working note hitting system - 2.Minimized chart format - 3.Playable song 'Tutorial' - 4.OGG stream audio I know there is a lot of detail I haven't implement But at least it's...
  4. FoamAngel32

    Homebrew Project Progress on Stardew Valley for the 3DS

    Cool project, can I download it somewhere?
  5. FoamAngel32

    Homebrew Bad Apple GBA with pure SOFTWARE decoding

    Source Code here! github.com/FoamAngel32/SoftwareGBAVideo/tree/main
  6. FoamAngel32

    Homebrew Bad Apple GBA with pure SOFTWARE decoding

    Hi everyone, I recently saw a "Bad Apple" sample in the Sega Genesis Development Kit (Mega Drive version), and it inspired me to make my own on GBA. No movie player hardware — this is pure software. GBA Mode 4 (240x160, 8‑bit) Double buffer with backbuffer switching LZ77 compression Shared...