Recent content by Ferrox

  1. Ferrox

    Homebrew DaedalusX64 3DS compatibility thread. (unofficial)

    I went ahead and made a new compatibility list on the wiki: https://wiki.gbatemp.net/wiki/DaedalusX64_3DS_Compatibility_List
  2. Ferrox

    Homebrew [RELEASE] DaedalusX64 (N64 Emulator)

    I'm using the cia version of the emulator and the no-intro dump of the original USA version (non rev a). I've been trying to get it to load again but with no success so I'm not sure why it worked that one time.
  3. Ferrox

    Homebrew [RELEASE] DaedalusX64 (N64 Emulator)

    I'm using .z64 format roms.
  4. Ferrox

    Homebrew [RELEASE] DaedalusX64 (N64 Emulator)

    It's random whether or not it'll go in game.
  5. Ferrox

    Homebrew [RELEASE] DaedalusX64 (N64 Emulator)

    I'd love to see cartridge saves implemented (.eep .sra and .fla). Currently only Controller Pak saves work. Anyway, here's some screenshots I took:
  6. Ferrox

    Homebrew DaedalusX64 3DS compatibility thread. (unofficial)

    More testing with beta version 0.2. 40 Winks - Playable but runs pretty slow even with frameskip. 1080 Snowboarding - Now displays graphics. Very slow framerate with frameskip enabled. The emulator exits back to the home menu after the title screen. AeroGauge - Runs pretty much perfectly...
  7. Ferrox

    Homebrew DaedalusX64 3DS compatibility thread. (unofficial)

    Here's the games I've tested, all of them are the USA versions except for Sin and Punishment. 1080 Snowboaring - Crashes after the title screen. Aerogauge - Very playable. Has some slowdown when racing CPUs but is full speed in time attack. Automobili Lamborghini - Playable but runs pretty...
  8. Ferrox

    Homebrew Is It (Still) Worth Buying a Nintendo Wii in 2018 to Softmod?

    My favorite thing about the Wii is that it can output 240p unlike the Wii U. I have my Wii hooked up to a crt using component cables and NES, SNES, and SEGA emulators look incredible on it.
  9. Ferrox

    Homebrew WiiSXR: Fork of wiisx, a gamecube/wii/vWii psx emulator

    Yeah, definitely not ready for general use yet.
  10. Ferrox

    Homebrew WiiSXR: Fork of wiisx, a gamecube/wii/vWii psx emulator

    I went ahead and compiled the emulator with the hardware renderer. I've tested a few games on it and most of them don't do anything. But a few games like Crash Bandicoot, Ridge Racer, and Speed Punks boot up with corrupted textures.
  11. Ferrox

    Homebrew MAME 2003 Retroarch Cores

    Here's some MAME 2003 Retroarch cores I compiled. Since MAME 2003 is too large for the Wii to load, I split it up into different cores. Here's all of the games supported by each core. Not all of them work though. You'll need MAME 0.78 roms. Incredible Technologies 8-Bit...
  12. Ferrox

    Hacking WiiSXR (WiiVC "unrestricted mode") - CTR (PAL) not working

    There's a review prototype version of CTR that's partially playable in WiiSXR. It still has issues like invisible objects and the adventure mode soft locking at the beginning. You're better off just emulating it on PC until the PPC dynarec for Mednafen is made.
  13. Ferrox

    Homebrew Dreamcast on Wii U possible?

    There was a proof of concept port of nullDC on the original Wii which ran at like 5 fps, so it's definitely possible that the Wii U can handle a port of it.
  14. Ferrox

    Homebrew [Discontinued] TWLoader - CTR-mode NDS app

    Is it possible to get NeoDS and dsx86 working? Dsx86 just boots to a white screen and crashes and NeoDS displays the following error at boot: guiSystemInit complete fatInit failed! *** PANIC *** c:/DOS/devkitPro/projects/NeoDs_020_fix/arm9/source/template.c: systeminit failed
  15. Ferrox

    Homebrew Error compiling mame wii

    I'm trying to compile a build of mame wii and everything seems to be working great until it tries to compile wiivideo.c. I get the below error.