Recent content by FatalRed

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    Hacking #FEGecko: Trainer GUI for Tokyo Mirage Sessions #FE

    Yes, if you know what range to scan. It doesn't process large ranges as well as TCPgecko, so you have to be pretty close. I just tried scanning and was successful in entering custom codes for Hyrule Warriors with SFEgecko.
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    Hacking #FEGecko: Trainer GUI for Tokyo Mirage Sessions #FE

    It should be: Skill Book & Clap Track 49aef50c 00630063 Treasure Key 49aef530 00630000 Prestige Star 1 49aef98e 0063 Prestige Star 2&3 49aef990 00630063 Prestige Star 4&5 49aef994 00630063 Prestige Star 6 49aef998 00630000 Master Seal 49aef964 00630000 The third one you tried should've...
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    Hacking #FEGecko: Trainer GUI for Tokyo Mirage Sessions #FE

    I only have 5.5.1 with the unpatched version. I think the math is right. I don't know how to show a negative offset though. My addresses compared to the base are +2841140. Yours are +2840000 with the difference being 1140. So if we subtract 1140 from all of my values, we should get yours. The...
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    Hacking #FEGecko: Trainer GUI for Tokyo Mirage Sessions #FE

    If you want to use your current offset: 4C3296FC + 2841140 = 4eb6a83c. You'd have to use a calculator or script to add 2841140 to all the addresses before entering them. Else: Change the offset to -1140 and enter them into the custom code as is. I think that would look like -4416 (-0x00001140)...
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    Hacking #FEGecko: Trainer GUI for Tokyo Mirage Sessions #FE

    1. Full inheritance so that it says mastered when you make it? I'll use Tsubasa's Ethereal Feather as an example. You need all of these to make the sword: Currently it's 4C3296FC 002D0000 -> the 002D is needed to show which weapon slot it is or something like that. It needs to be 002D or 0000...
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    Hacking #FEGecko: Trainer GUI for Tokyo Mirage Sessions #FE

    You have the wrong offset and you're poking something you shouldn't be.
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    Hacking #FEGecko: Trainer GUI for Tokyo Mirage Sessions #FE

    What do you get when you scan for your current money value using the patch?
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    Hacking #FEGecko: Trainer GUI for Tokyo Mirage Sessions #FE

    I think that's 42205184 (+0x2840000).
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    Hacking #FEGecko: Trainer GUI for Tokyo Mirage Sessions #FE

    Yeah, when I reforged a weapon with 999 attack it reset the attack to whatever it was supposed to be, but if you want the 999 to stay after reforging you have to change the last 4 values in the next skill column.
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    Hacking #FEGecko: Trainer GUI for Tokyo Mirage Sessions #FE

    It doesn't have any attack power without it, but you can swap those for whatever it's supposed to be. You might be fine without the reforge code. I haven't tried excluding it. edit: I tried making a weapon without the reforge column and then reforging. It didn't crash and it reset the attack...
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    Hacking #FEGecko: Trainer GUI for Tokyo Mirage Sessions #FE

    Yeah, you need to do all of the codes in that row when you spawn a weapon. I don't think the order matters though. If you close the inventory and the menu screen and then reopen it, the image should appear.
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    Hacking #FEGecko: Trainer GUI for Tokyo Mirage Sessions #FE

    Interesting stuff! I finished up with the weapons. I don't know exactly what that last column does, but it has something to do with reforging. I don't think it's anything important though. Only the arena weapons have the next skill set correctly as those are the only ones I had to manually...
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    Hacking #FEGecko: Trainer GUI for Tokyo Mirage Sessions #FE

    :D I found the counter for that achievement with the 300 Dia family spells. 4C3319BC -> 012B (299 spells cast) and then cast 1 more for the achievement.
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    Hacking #FEGecko: Trainer GUI for Tokyo Mirage Sessions #FE

    That's a bummer. I haven't done much testing, but it seems you can give your characters some boss moves. I tried Dies Irae on Itsuki without any problems. I've finished with Itsuki's weapons (sort of. the next skill needs to be fixed for all the weapons). I have no way to test/make the arena...
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    Hacking #FEGecko: Trainer GUI for Tokyo Mirage Sessions #FE

    I figure that since we've got codes to obtain the performa to make any weapon and editable skills, there's not really any need for the weapon codes unless you want weapons with 999 attack or to try for the damage cap. I'll get around to it at some point, unless someone else wants to do it instead.