Recent content by emu_kidid

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    Homebrew Emulator Wii64 Beta 1.3 with WiiFlow compatibility

    I couldn't help myself and looked into/fixed some of the issues reported: https://github.com/emukidid/Wii64/releases/tag/1.4.8 Hopefully nothing has regressed, mostly a glN64 release again. Yoshi's Story isn't perfect by any means but way better than before.
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    Homebrew Emulator Wii64 Beta 1.3 with WiiFlow compatibility

    Yeah, I think I can probably just have another go at this, it's the same thing that GoldenEye does with its sky. I'll revisit it at some point and make it work properly.
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    Homebrew Emulator Wii64 Beta 1.3 with WiiFlow compatibility

    I'll fix the exit issue from Rice, I'd never noticed that. Also, I managed to get a bunch more from mupen64plus that I'd missed and I think things are looking better now around interrupt handling. The next release should have BattleTanx working again, Tarzan not freezing and Hydro Thunder...
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    Homebrew Emulator Wii64 Beta 1.3 with WiiFlow compatibility

    okay yeah I've found the cause of a few of the regressions to timing finally, and noticed another bug with flipped textures, I'll do one more release soon.
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    Homebrew Emulator Wii64 Beta 1.3 with WiiFlow compatibility

    A new release, see the notes about stability (I'm bring back lots of changes from upstream so things might be better or worse for some games, please let me know!): https://github.com/emukidid/Wii64/releases/tag/1.4.6
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    Homebrew Emulator Wii64 Beta 1.3 with WiiFlow compatibility

    Yeah there's a bug where it's overwriting it, I'll fix in the next release, thanks for the game specific thing to watch out for.
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    Homebrew Emulator Wii64 Beta 1.3 with WiiFlow compatibility

    Pushed a new version, 1.4.4 had some broken texturing in glN64. I'll try to do the Factor 5 ucodes from GLideN64 at some point now that I'm a bit more confident after doing the WDC/Stunt Racer ucode. I also want to really focus on FrameBuffer enough so that Perfect Dark, Zelda (lens of truth...
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    Homebrew Emulator Wii64 Beta 1.3 with WiiFlow compatibility

    1.4.4 is out now. https://github.com/emukidid/Wii64/releases/tag/1.4.4 I will take a bit of a break from "frequent" releases while I work on some usability things and perhaps some larger features (Rice framebuffer support, backporting certain HLE ucodes we don't have yet).
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    Hacking The Great Quest for Wiiflow Plugins™ - A call for adventurers!

    There has been a new release: https://github.com/emukidid/Wii64/releases/tag/1.4.4
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    Hacking The Great Quest for Wiiflow Plugins™ - A call for adventurers!

    @RunningSnakes Sorry for the delay, just use arguments={device}:/{path}/{name} (no | before {name}) for Wii64 glN64 and Rice. I'm going to push a new version today to address some other things as well.
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    Hacking The Great Quest for Wiiflow Plugins™ - A call for adventurers!

    I thought I had, I guess I'd better actually try it in Wiiflow.
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    Homebrew Emulator Wii64 Beta 1.3 with WiiFlow compatibility

    Yeah, I have it partially working but it needs more effort to get it working properly.
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    Homebrew Emulator Wii64 Beta 1.3 with WiiFlow compatibility

    I've released 1.4.3 but the fix for this didn't make it in as I didn't see it until just now. I tried 240 with some changes but it made it worse, I'll have a look and implement it in a future update.
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    Homebrew Emulator Wii64 Beta 1.3 with WiiFlow compatibility

    The visual FPS counter glitch is on my radar of things to fix, I plan to do some work on Rice next a little, mainly the scissor/viewport issues. I will probably make the .ini read-only as there's no point updating it for now. Pilotwings hangs due to the hack, as far as I can see it's only on...
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    Homebrew Emulator Wii64 Beta 1.3 with WiiFlow compatibility

    There were some bugs introduced, I've pushed a new release: https://github.com/emukidid/Wii64/releases/tag/1.4.2