Recent content by Docmudkipz

  1. Docmudkipz

    Homebrew [RELEASE] BootAnim9 - Custom boot animations for your 3DS!

    The luma thing is a bit old iirc, but it did things to prevent Luma from soft resetting into ba9, assuming you're using Luma. The BootCTR9 thing is completely self explanatory and if you dont use bootctr9 then dont even worry about it.
  2. Docmudkipz

    Homebrew [RELEASE] BootAnim9 - Custom boot animations for your 3DS!

    Not sure how much more clear this can be. You put the downloaded arm9loaderhax.bin at root and rename your old one to arm9payload.bin and put it in the anim folder. Not sure what's so hard about that.
  3. Docmudkipz

    Homebrew [A9LH]BootAnim9 Animations Thread!

    Dont worry about it then and no
  4. Docmudkipz

    Homebrew [RELEASE] BootAnim9 - Custom boot animations for your 3DS!

    Same directory as the script
  5. Docmudkipz

    Homebrew [RELEASE] BootAnim9 - Custom boot animations for your 3DS!

    Update your a9lh to the latest repo from Aurora
  6. Docmudkipz

    Homebrew [A9LH]BootAnim9 Animations Thread!

    If im not mistaken theres a few Zelda animations in the OP
  7. Docmudkipz

    Tutorial a9lh Boot Animations

    https://ffmpeg.zeranoe.com/builds/ Install that and restart
  8. Docmudkipz

    Homebrew [RELEASE] BootAnim9 - Custom boot animations for your 3DS!

    Which is why the first thing you should be trying is renaming it arm9loaderhax_si.bin, then if it doesn't work go find a screen init version of a9lh. You can just use SafeA9LH. And no, touching anything to do with A9LH has nothing to do with anything else on either of your nands.
  9. Docmudkipz

    Homebrew [RELEASE] BootAnim9 - Custom boot animations for your 3DS!

    1) arm9payload.bin is your old arm9loaderhax.bin that BA9 is replacing 2) yes, you need screen init
  10. Docmudkipz

    Homebrew [RELEASE] BootAnim9 - Custom boot animations for your 3DS!

    Try renaming arm9loaderhax.bin to arm9loaderhax_si.bin
  11. Docmudkipz

    Homebrew [RELEASE] BootAnim9 - Custom boot animations for your 3DS!

    Yes, the .bin indicates the format. Aurora's current repo has a merged screen-init. Payloads named arm9loaderhax_si.bin should enable screen init