Recent content by Desynched

  1. Desynched

    Homebrew [Beta Release] Snakes - Local play 1-8 players

    I love the switch, but the price tag for developing indie games on it is a bit much for a college student like me. I was working on the indie title for a couple months, but it ended up dying as I suffocated trying to do all the roles of an indie game studio by myself. The combat system was...
  2. Desynched

    Homebrew [Beta Release] Snakes - Local play 1-8 players

    I'm no longer supporting this game. The last I've added was computer opponents, which took me months to get right... By the time I added them, nobody noticed I think. I am currently working on an actual Nintendo switch indie title that is a work in progress... Hopefully a playable demo will...
  3. Desynched

    Homebrew [Beta Release] Snakes - Local play 1-8 players

    Once I find plenty of free time, I plan to rewrite Snakes from scratch for a better implementation. This should make the game much more stable and reduce the number of bugs. If I had known I was going to turn an experiment with local play into a full game I'd have planned it better. I don't...
  4. Desynched

    Homebrew [Beta Release] Snakes - Local play 1-8 players

    Patch 0.2.5.2 is out. This squashes a ton of bugs. I highly recommend you update to this version. Bugs fixed: Game no longer crashes randomly Joining the game no longer causes strange anomalies. Boundary death now displays proper message during game "you are dead (Boundary)" Snakes no longer...
  5. Desynched

    Homebrew [Beta Release] Snakes - Local play 1-8 players

    I have fixed a bug that caused the 3ds to crash every once in a while. This bug was evil and very hard to find. The only method I found to fix it before consequently halved the framerate of the game. So now that it's fixed, the framerate is much better, especially on the old 3ds. Now that I've...
  6. Desynched

    Homebrew [Beta Release] Snakes - Local play 1-8 players

    I plan to fix some minor bugs in the next patch. On my plate are: Properly displaying what killed you in game when you run into the boundary. Making a "dirty pixel" buffer that allows the game to know when you hit a boundary even when it hasn't been drawn yet. This will hopefully solve a lot of...
  7. Desynched

    Homebrew [Beta Release] Snakes - Local play 1-8 players

    I updated the QR Code at the Start Screen to give the URL of the current 0.2.5 release .cia. Sorry, I nearly forgot!
  8. Desynched

    Homebrew [Beta Release] Snakes - Local play 1-8 players

    I was debating doing that. I was just afraid people have a higher chance of accidentally pressing B instead of START. But yes, I can definitely do that! edit: Testing that out right now. edit continued: Alright, B button can now take you back to the Start Screen from End-of-Round Screen.
  9. Desynched

    Homebrew [Beta Release] Snakes - Local play 1-8 players

    0.2.5 has been released! This means there are 1 - 3 bot opponents with customizable difficulty settings to play against! You can also use Autopilot if you want to watch the game play itself, or want everyone to play while you go afk. If you spot any bugs, please let me know!
  10. Desynched

    Homebrew [Beta Release] Snakes - Local play 1-8 players

    Just finishing up the menus. They look terrible by the way. Hopefully I can make them look a little better before release. To get access to the bots' individual settings on this next release, press L and R at the regular computer opponent menu for a hidden menu that lets you set your own unique...
  11. Desynched

    Homebrew [Beta Release] Snakes - Local play 1-8 players

    So I've got kind of an interesting way to set the computer opponents settings. edit: To access this hidden menu, press L and R at the normal computer opponents menu screen. You can adjust 3 things separately for up to 3 bot opponents: Allow to go fast [when A is enabled] Precision (20%...
  12. Desynched

    Homebrew [Beta Release] Snakes - Local play 1-8 players

    Not sure. I never owned one, so I don't know much about them.
  13. Desynched

    Homebrew [Beta Release] Snakes - Local play 1-8 players

    I have solved the bug I was having a hard time tracking down. This means I can start implementing the new menu and hopefully release 0.2.4 soon. auto I didn't realize SoundHax worked for 11.3! I wish that was as good as it sounds, but unfortuntately, I read this from the 3ds hacking community...
  14. Desynched

    Homebrew [Beta Release] Snakes - Local play 1-8 players

    There is a memory corruption or undefined behavior problem I am trying to find the source of. Unfortunately this kind of problem is one of the more difficult ones to spot. But, due to this problem, the game is not in shape to be released. Hopefully I can find the time and the needed approach to...
  15. Desynched

    Homebrew [Beta Release] Snakes - Local play 1-8 players

    Yeah, and it's going to be even more rare now that 11.3 has dropped. It's unfortunate :(
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