Recent content by Demothens

  1. Demothens

    Hacking CBHC Help Needed

    This is not true, i have installed CBHC over a Haxchi ds game multiple times. Its recommened to do it this way as well to decrease the chance of bricking, by making sure Haxchi installed correctly and didn't corrupt the ds game before CBHC forces the WiiU to boot the game on launch...
  2. Demothens

    Homebrew Is there a way to run TCPGecko and SDCafiine at the same time?

    Once the plugin is loaded press L+R+ZL+ZR on the gamepad. The screenshot will save on the sd card in the path "sd:/wiiu/screenshots/"
  3. Demothens

    Homebrew Is there a way to run TCPGecko and SDCafiine at the same time?

    Wii U plugin System has a screenshot plugin.
  4. Demothens

    Homebrew Is there a way to run TCPGecko and SDCafiine at the same time?

    The only way i know that you could do it is by hardmodding the game, then using tcpgecko. You can hardmod a game by using ftpiiu to replace base game files with the modded ones. But then if you wanted to play the unmodified game again you would have to restore the original files. If your...
  5. Demothens

    Homebrew Is there a way to run TCPGecko and SDCafiine at the same time?

    I don't believe this is possible as of yet but keep an eye on the Wii U Plugin System. It allows you to load multiple plugins at once. SDCafiine has already been ported to it, and it looks like BullyWiiPlaza is currently working on porting TCPGecko.
  6. Demothens

    Homebrew Need help using SYSLaunchTitle function.

    I recently started a homebrew project and I'm trying to figure out how to launch an installed game from my app. This appears to be doable using the SYSLaunchTitle function from the sysapp library, but every implementation i have tried using leads to the console hanging on a black screen. My...
  7. Demothens

    Hacking Migrating a (delisted) eshop download between consoles - easy / hard / or impossible?

    Look into the homebrew ddd. It would allow you to dump the game in loadliine format(code content and meta folders) through ftp to your pc, then you could repack it with nuspacker, and install on the new console via WUP installer. I don't think it would require CFW to run as that seems to be...
  8. Demothens

    Hardware Connect Wii U Gamepad as a controller to PC without the Wii U client?

    Libdrc seems to be the only way to directly connect the gamepad to a PC and as you said it requires linux, and also requires a 5ghz wifi NIC to create an access point for the gamepad. While i haven't tried it, if you have the hardware you may be able to get it to run in windows using Windows...
  9. Demothens

    Homebrew [REQUEST] Wii OpenBOR with libwupc compatibility

    @msmalik681 Thanks, i posted a request.
  10. Demothens

    Homebrew [REQUEST] Wii OpenBOR with libwupc compatibility

    @Maxbeta Have you had any luck with creating a Wii VC injection to boot straight into openbor from the wiiu menu? I figured i would try to add WiiDRClib support for completion sake, but it require you to launch from a VC injection to work and every injection i have tried crashes on boot, even...
  11. Demothens

    Homebrew [REQUEST] Wii OpenBOR with libwupc compatibility

    #!LnJCFaDb!dEwmjAmC4m3WgcIcnURPNhICD298cgicVbiqWhuB7iw I can't post direct links because i have under 10 posts but above is a mega link without base url. The build.bat is changed to only build the wii file. If there are any issues let me know.
  12. Demothens

    Homebrew [REQUEST] Wii OpenBOR with libwupc compatibility

    I think i can't pm because my account is too new, or i'm just bad at finding the option. Anyways, i wasn't able to get it to compile from the command line for some reason, i had to use the build.bat included in the openbor source, and changed "bash.exe build.sh all" to "bash.exe build.sh 7" so...
  13. Demothens

    Homebrew [REQUEST] Wii OpenBOR with libwupc compatibility

    I took a look at the libwupc thread and was able to find some examples that helped me figure out what i was doing. It seems like everything is working, including rumble, but i might have broke something so let me know if there are any issues. Edit: I just realized it isn't currently working in...
  14. Demothens

    Homebrew Is it possible to have add Gamepad support to any vWii homebrew application??

    So i messed around with this when i saw your post a few days ago. I was able to get a version to compile that allowed the wii u pro controller to connect, but inputs didn't work. Im not experienced with C++ at all though so i was was mostly just following the instructions on the libwupc github...