Recent content by CutTheCord

  1. CutTheCord

    Gaming Zelda: Breath of the NES fan-game has been DMCA'd by Nintendo.

    For fan game stuff like this you should really compile your game twice. First you compile it with placeholder graphics and dialogue (ie: Chain instead of Link). Then you compile it with the IP graphics and dialogue and use that to create a BPS patch. Then you release the unencumbered game and a...
  2. CutTheCord

    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    @Coto This is awesome! Thank you so much for taking the time to do this! Everything worked perfectly for me.
  3. CutTheCord

    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    @RacsoSakuraba Sounds like you are just downloading the SNemulDS.nds webpage. Are you clicking the SNemulDS.nds link to the next webpage and then clicking on the “view raw” link?
  4. CutTheCord

    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    @RacsoSakuraba It sounds like you are downloading the release from the master branch instead of the release from the ARM9DLDI branch. To clarify could you post a link to the SNemulDS.nds file that you downloaded?
  5. CutTheCord

    ROM Hack NSMB Gameboy Macro-friendly

    Attached is the zipped up bps patch for the above "macro-friendly" edit. You can apply the unzipped "macro-friendly" bps patch to a clean NSMB ROM (Europe) using the unzipped attached webpage. (Note: the files are zipped up because the gbatemp is requiring it.)
  6. CutTheCord

    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    Just updated my R4i Gold Twilight Menu++ with the latest ARM9DLDI release (https://bitbucket.org/Coto88/snemulds/src/78ad26ccd955376f856a1f36725d0aee70d1df1f/release/arm9dldi-ntr/) and everything worked. Biggest visual change is that the rom selector now displays the full file path instead of...
  7. CutTheCord

    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    @ScarletDreamz My GB Macro with R4i Gold and Twilight Menu++ works with this build: https://bitbucket.org/Coto88/snemulds/src/f599bb721f9d19a967b0f4f2591b2b9db8cebf1d/release/arm9-dldi/ @Coto I love the emulator so far. SMW hacks are running at 100% speed with almost no graphical glitchs...
  8. CutTheCord

    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    Coto, I just downloaded your most recent updates to SNemulDS commit f599bb7, updated the SNEmulDS emulator in Twilight Menu++, booted up Twilight Menu++ on my NDS light, and launched SNEmulDS. Everything worked! Games loaded, displayed video, generated audio, automatically screen swapped to the...
  9. CutTheCord

    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    Thanks Coto! Using the latest commit in the ARM9DLDI branch fixed SnemulDS so that my NDS light now plays video and audio when SnemulDS is launched from Twilight Menu++. However, this version does not automatically render the video to the bottom screen when the TopScreen = 0 value is set in the...
  10. CutTheCord

    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    I was running the Twilight Menu++ on an NDS Light though, not a DSi. Is my problem that a Twilight Menu++ targets the DSi and the NDS build of it is more of an afterthought?
  11. CutTheCord

    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    The latest version of SnemulDS-rebirth works great on YSMenu but on the Twilight Menu++ release only the menu and options screens work while the actual emulation screen is just white. Weirdly, the old version of SnemulDS that comes packaged with Twilight Menu++ works but that version doesn’t...