Recent content by Craftyawesome

  1. Craftyawesome

    Feedback Homebrew Offering bounties for Switch homebrew (ports)

    Yes. I'm not seeing any actual code for the switch port.
  2. Craftyawesome

    Feedback Homebrew Offering bounties for Switch homebrew (ports)

    The switch port, not the upstream port.
  3. Craftyawesome

    Feedback Homebrew Offering bounties for Switch homebrew (ports)

    Was source provided privately? The github link I found seems to only have a readme change.
  4. Craftyawesome

    Homebrew The Legend of Zelda - A Link to the Past (Nintendo Switch port)

    A recompile fixes it. Here (official.7z) is a compile of PR 273, which fixed compiling. And for those who prefer it, my personal fork has an option to stretch the screen to the ~4:3 ratio the SNES displays at. Default enabled at 4:3 using ExtendedAspectRatio = 4:3, other resolutions use...
  5. Craftyawesome

    Homebrew Homebrew game Sonic Robo Blast 2 + SRB2Kart + SRB2 Persona for Switch - Now Updated with OpenGL

    There does seem to be a bug where many lobbies don't show, but I don't get that particular error. Is your time set correctly? Have you messed with SSL on your switch or maybe used something like incognito or prodinfo recreation? Though if that was the issue I would expect issues in other...
  6. Craftyawesome

    Dolphin now officially supports Triforce

    IIUC emulating nintendont or even quadforce would need starlet emulation or at least IOS-LLE.
  7. Craftyawesome

    [Lost Media] Nintendo Adhoc Relay

    Seems difficult to get it working, even if all needed programs exist. You need linux to get low enough level access to the wifi card, and if you want more than 2 player you probably need a wifi card for every player that isn't physically there, plus another if that is how you want to connect to...
  8. Craftyawesome

    Homebrew Homebrew app Homebrew game Majora's Mask Switch Port [ 2Ship 2Harkinian ]

    Try holding A before you press the mapping or try mashing it. It will eventually work.
  9. Craftyawesome

    Homebrew Homebrew app Homebrew game Majora's Mask Switch Port [ 2Ship 2Harkinian ]

    It's like that on PC too. You are supposed to close it by pressing start (+) if you don't want to save, just like OoT. Though it is a bit strange that it doesn't match OoT when you cancel your save.
  10. Craftyawesome

    Homebrew Homebrew app Homebrew game Majora's Mask Switch Port [ 2Ship 2Harkinian ]

    For 2ship.otr I would think it wouldn't matter, but I do see different files for the pc version you gen with, the github action output for the release commit, and the release zip. Though maybe it just isn't deterministic and all files are effectively equivalent. For mm.o2r I would stick to the...
  11. Craftyawesome

    Homebrew Homebrew app Homebrew game Majora's Mask Switch Port [ 2Ship 2Harkinian ]

    BTW, it seems rumble works if you press the sync button so controller select pops up. Then once you reconnect rumble should work as long as you don't physically attach to switch. This is also true for (some?) other SDL2 switch homebrew.
  12. Craftyawesome

    Homebrew Homebrew app Homebrew game Majora's Mask Switch Port [ 2Ship 2Harkinian ]

    This might be just a coincidence, but in official build I got a crash in woodfall but with this artifact https://github.com/YoshiCrystal9/2ship2harkinian-Switch/actions/runs/13897775296 I played from there to end of snowhead + some sidequests. So maybe this is more stable for anyone having issues.