CaseyOmah's latest activity

  • CaseyOmah
    CaseyOmah commented on CaseyOmah's profile post.
    Apologies, I looked at the timeline of releases, and saw that you followed form wonderfully for your v1.07 release, and it was the one after yours that made the changes. I wanted to personally thank you for your assistance bringing out v1.07.
  • CaseyOmah
    @Josh4u It was truly my pleasure.
  • CaseyOmah
    I need to step back from active development on this project. The reality is that my current setup is Linux-only, and I no longer have a practical Windows environment available to run or validate the toolchain. The project depends on...
  • CaseyOmah
    Okay, let me first say that, yes, I know I came back on April 1st, and no, this isn't a prank. I have rewritten my option spec, and it currently leaves some Riivolution edge cases out, in Riivolution each choice in an option can have different...
  • CaseyOmah
    @XFlak What about the Metroid Other M cinematic split issue on FAT32? Has that been resolved without manually resplitting the image?
  • CaseyOmah
    The project scope is fully limited to NSMBW, this is by design. This allows me to use a signature inside the initial image to verify compatibility between original image (BASE) and Riivolution package (PLG), you can look back at the original spec...
  • CaseyOmah
    Okay, time for user feedback... I’m reviewing the current community-led release against my freeze point at v1.06 and noticed a few gaps: Optional components in a mod aren't able to be expressed in the current PLG spec, and thus are not...
  • CaseyOmah
    It will likely take a month or longer to do a clean port into Node.js, I know if anyone has seen my workflows before this sounds massive, and that's because, in actuality, it is. I may release an intermediate batch version in the mean time...
  • CaseyOmah
    CaseyOmah left a message on Ditto_Link's profile.
    I noticed that you did quite a bit of inlining into the main batch file, I would love to discuss with you exactly what does what and if needed expand the spec to accommodate the features you were working around into the spec.
  • CaseyOmah
    I’ve decided to pick up the mantle again. This time I’m moving toward a cross-platform design targeting Windows (Batch), Linux/Unix (Bash), and the browser via a Node.js runtime engine. This will be a port of the current community v1.07 with...