Recent content by Bynniock

  1. Bynniock

    Homebrew can i......with godmode9?

    If you really don't want to plug your flashcard's SD in your computer directly, you could also boot gm9, swap your 3DS' SD card with your old flashcard's, put the save in GM9's ramdrive, swap the SD cards again and copy the save from the ramdrive to the destination SD card. Just make sure to...
  2. Bynniock

    Homebrew [WIP][Game] Bottomless Block Barrage - a Tetris Attack/Panel De Pon/Pokemon Puzzle League clone

    I found a bug with slips which should (hopefully) be showcased in the replay I've attached to this post (they basically don't register as a chain when performed mid-air and slightly late). This is more of a minor nitpick, but could you have the panel style stay the same when you "try again"...
  3. Bynniock

    Homebrew [WIP][Game] Bottomless Block Barrage - a Tetris Attack/Panel De Pon/Pokemon Puzzle League clone

    Hey, so right now the lift should behave as if Exploding Lift was off, right? Well you're gonna have to disable the lift when blocks are falling then, because right now it's only disabled when blocks are popping. Also, when blocks start dancing from being too close to the top, only the columns...
  4. Bynniock

    Homebrew R4 Stage2 TWL Flashcart Launcher(and perhaps other cards soon™)....

    Homebrew seems to work just as well as it would when running the card on a standard DS.
  5. Bynniock

    Homebrew Special Virtual Console games?

    When it comes to NES, I'm pretty sure it's much simpler than that. So many NES games have the feature that I'd be surprised if they hacked the ROM every time.
  6. Bynniock

    Homebrew GameYob 3DS - GB/C emu

    To change these settings, you'll be looking at the "SGB mode" option in the "display" tab. You can also play around with "GB colourization" in the "gameboy" tab while SGB mode is disabled to choose palettes directly. You can also use a border if you want (border options are in the "display" tab).
  7. Bynniock

    Homebrew [WIP] Undertale Techdemo

    Did you consider/try scaling the graphics down? Because you can half the resolution on most of the game without changing how anything looks, and you don't have a whole lot of room on the 3DS's screen anyways...
  8. Bynniock

    Homebrew Need artist(s) for 3DS homebrew menu region free logo

    Here's a 48x48 icon attemp.
  9. Bynniock

    Homebrew GameYob 3DS - GB/C emu

    One of your borders need to have no extension. Gameyob won't search for GameyobGBC_125.png if it doesn't know the "base" file is supposed to be GameyobGBC.png
  10. Bynniock

    Homebrew GameYob 3DS - GB/C emu

    I made another template that includes 150%, now that it's supported: Huh. What kinda reference did you use? Some of these aren't very well centered: Full? Borders aren't visible when the screen is scaled on "full". A file with that name couldn't actually be used as a border... Also, wouldn't...
  11. Bynniock

    Homebrew GameYob 3DS - GB/C emu

    It already is, but requires a lot of manual work from the user (obtaining the border, renaming each one for each game), and some SGB games change borders mid-game, which couldn't really be done here.
  12. Bynniock

    Homebrew GameYob 3DS - GB/C emu

    That superGBC one is fanart, so source just in case. (Also, more colors.)
  13. Bynniock

    Homebrew GameYob 3DS - GB/C emu

    Try changing the SGB mode setting too.
  14. Bynniock

    Homebrew GameYob 3DS - GB/C emu

    I made a new template for borders. That's pretty easy to do in gimp, you could do that yourself. Just open the image, go into Layer/Scale Layer..., select linear scaling, toggle the little chain icon, change the 400 to a 500 and you get this: To do a fullscreen border, you need to change the...
  15. Bynniock

    Homebrew GameYob 3DS - GB/C emu

    It allows you to play Kirby's Tilt 'n' Tumble with the touchscreen. You need to add .cht files alongside your games: It's called "FF toggle" in the "Button Mapping" option.