Recent content by BlueFalconNDS

  1. BlueFalconNDS

    Tutorial DS Programming for Newbies!

    Ah I see. Just changed it up, and it works. Thanks! :nds: :yaynds:
  2. BlueFalconNDS

    Tutorial DS Programming for Newbies!

    @Foxi4 or anyone that can help, What sizes are allowed for sprites? My 24x24 sprite didn't work, I thought any size divisible by 8 was ok.
  3. BlueFalconNDS

    Tutorial DS Programming for Newbies!

    Oh you know what, that make sense, so is it that my background as whole has too many tiles, or a layer with too many tiles? EDIT: This may be a dumb question as I did some reading, and I’m pretty sure the layer has too many tiles as the error specifically points out the layer. EDIT 2: Someone...
  4. BlueFalconNDS

    Tutorial DS Programming for Newbies!

    Oh Ok yeah that makes sense, mode 0 is probably the most friendliest to start with, just wanted to know if the other modes are supported by nflib as it only specifically mentions mode 0, 2, 5 in the docs. @Foxi4 would you know anything about my second question in the previous post, regarding...
  5. BlueFalconNDS

    Tutorial DS Programming for Newbies!

    I got some questions about the background layers and the modes. I see that nflib say to pick from mode 0, 2, or 5. What happen to mode 1, 3, 4, and 6? Another question relates about the layers. I'm using mode 0, so that's 4 (0-3) static layers. I'm messing around with the "bg" graphics example...
  6. BlueFalconNDS

    Tutorial DS Programming for Newbies!

    @plasturion Just try everything out and it work! It took a bit of experimenting with grit but everything seems to work. Looks like I have the basics up running for NDS development! Thank you everyone, including @Foxi4, @plasturion, and @akbat for all your help! :) :yaynds: :nds:
  7. BlueFalconNDS

    Tutorial DS Programming for Newbies!

    Sorry for the spam, but I still need some help. I'm using GIMP, and I made sure to check that it's going to be 8 bit colors sprites, and I also check for "Do not write color space information.", then I export it as a bmp, then use the grit converter tool, "Convert_bitmap8.map", then when I...
  8. BlueFalconNDS

    Tutorial DS Programming for Newbies!

    Yeah, that's rule number one. I did actually look in to the commands the files are trying to make cross referencing the GRIT documentation. It is thought tricky to fully understand. I re try to follow the steps you provided, but I'm still getting a error. EDIT: I got it to work to convert, as...
  9. BlueFalconNDS

    Tutorial DS Programming for Newbies!

    Oh ok yeah the theory makes sense. I just couldn’t batch file to work, I am use the grit.zip that @akbat provided earlier in the thread. I have a sprite 32x32 in .bmp format, but I couldn’t get to convert as when I run the batch files it says file not found. Also convert_sprite.bat ask for a...
  10. BlueFalconNDS

    Tutorial DS Programming for Newbies!

    @Foxi4 Ah I see, thanks for clearing up my confusion about printf() and iprintf()! Also the & AND operator explanation really helped! :yay: I’m still kind of confused though about the graphics side of thing of converting sprites and background with GRIT :huh:
  11. BlueFalconNDS

    Tutorial DS Programming for Newbies!

    I can't find the source where I read this, so I could have read it wrong, but I did hear that using iprintf() is more efficient to use on the NDS as it would take up less resources compare to printf(), but apparently it's not by much. I think this refers back to what you were saying iprintf()...
  12. BlueFalconNDS

    Tutorial DS Programming for Newbies!

    Oh I got it. Thank you for helping me understand! :) :nds:
  13. BlueFalconNDS

    Tutorial DS Programming for Newbies!

    Hmm, can you elaborate on this?
  14. BlueFalconNDS

    Tutorial DS Programming for Newbies!

    Hopefully I'm not annoying you guys with these questions but I have a few more. I notice when taking input in a if statement [ if (KEY_TOUCH & keysHeld())], why is that we use one & and not &&? I do understand it is a bitwise AND, however I want to learn about the context here. Also what's the...
  15. BlueFalconNDS

    Tutorial DS Programming for Newbies!

    This may sound like a silly question, but are you able to use the touch screen while there’s iprintf() statements being printed at the same time? Edit: Another question, so say I want to move a sprite across the screen as longer the player is hitting a button, now what is the best approach of...
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