Recent content by Biont

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    Homebrew [Release] Lua Player Plus 3DS (lpp-3ds) - LUA interpreter for 3DS

    That worked! I kind of assumed you'd have to use integers here (or at least I'd never had though they'd cause problems), since you're passing the actual pixels to render the rectangle to. Well, maybe that's not what the GPU actually does under the hood, but it's the impression I got from the...
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    Homebrew [Release] Lua Player Plus 3DS (lpp-3ds) - LUA interpreter for 3DS

    Can someone please help me out here? Graphics.fillRect refuses to render out what I'm passing in. I have tried to convey my situation in the screenshot below: self.x & self.y are both 0 for simplicity's sake. So the very first call to Graphics.fillRect should look like this...
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    Homebrew [Release] Lua Player Plus 3DS (lpp-3ds) - LUA interpreter for 3DS

    I can't see the issue in your specific code, but I am aware of to causes for the error you're getting: - Using the wrong module (loading an image from the Screen module, but accessing it from the Graphics module). There's a converter method for this use case - Using a wrong file name. In my...
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    Homebrew [Release] Lua Player Plus 3DS (lpp-3ds) - LUA interpreter for 3DS

    I am getting errors in Citra whenever I call table.getn() Does that ring any bell? I'm reading that this is essential for iterating over tables and ZeroBrane does not give me any errors. What am I doing wrong? It says "attempt to call a nil value (fields 'get0/"
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    Homebrew [Release] Lua Player Plus 3DS (lpp-3ds) - LUA interpreter for 3DS

    So I assume that's a "yes" to using a texture atlas, then. Ah! I missed that argument for initBlend(). Might have taken the hint if I had noticed it. Thank you, this looks just like what I need Whoa. I will have to check those out! Haven't noticed them yet. Great work. Thank you for your...
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    Homebrew [Release] Lua Player Plus 3DS (lpp-3ds) - LUA interpreter for 3DS

    Hello and thank you for this amazing library. It's incredibly easy to get started with and I am having loads of fun. I have been looking for a good excuse to finally try something in Lua for a while and it feels great to do so on a hacked N3DS (which I bought a few days ago) 2 Questions: 1...