What I mean It's that regular Switch players wich do not mess with firmwares and these kinds of things, or just can't because of their console's revision simply won't have access to this ton of content, and It's pretty sad. When the game came out there were lots of people complaining about...
Everytime I enter on this thread there's something even better. Now hotseat it's a thing and if It works well I think Fireaxis will have to at least release an update or something.
It's inconceivable that people who have downloaded a backup end up having hotseat, pc mods, and god knows what...
Yes, that's the first thing i've tried. Then, I got into the .modfile and renamed every single reference to windows/ to nx64/ but it didn't work either. The curious thing is that the only two mods I've got running with images are the mongolian and ethiopian ones, wich have been done by the same...
Yes it is and i didn't get it to work, but neither the bigger mods with images.
When i try to do this via Checkpoint and placing the mods in the mod folder on the savefile, Checkpoint crashes whenever I try to insert a file heavier than 6MB.
If I use the sx os/title/.../dlc/ folder they load...
So, in short, SX OS users have to place their Civ VI mods in
X:\sxos\titles\010044500C182000\romfs\DLC\
And rename either windows or macos folders to NX64 in the platform folder
I got it working, now I'm thinking on getting that "expansion1" pc dlc on that folder, and see what happens...
OMG I'm on it right now, thanks for the info :DD
auto
Looks way easier but unfortunately I'm on SX OS, so I will go with the checkpoint option. Thanks anyway, having mods in Civ Vi switch is HUGE!
Wow, that's amazing!
How did you get to the game's folder? I'm triying to do It myself but I don't see it anywhere
Besides adding new Civs, this opens the door to some of my favourite improvements, like the YnMP mappack or the realistic tech and civ trees