Recent content by Atsumi

  1. Atsumi

    ROM Hack .ADX Modding Issues

    Hey there! I've been working on doing some music hacking, specifically for Xenoblade Chronicles on the 3DS. The filetype used for music files is .adx, and I've been converting some mp3's to that format using PES Sound File Converter. The game boots up just fine, but the audio itself is silent...
  2. Atsumi

    ROM Hack Xenoblade Chronicles 3D Music Replacement Issues

    Hey y'all, I'm currently trying to help replace Xenoblade 3D's audio with the definitive editions. Normally this would be a bit easy, were it a .bcstm file, but for some reason Xeno3d uses a nintendo-specific .adx file. I've found some converters online, but none have given any luck, since it...
  3. Atsumi

    ROM Hack *.ADX file decoder/encoder ?

    I know this is a crazy late update, but any luck?
  4. Atsumi

    Homebrew Sonic Mania 3ds and the Complication of Porting?

    So with the decompilation of Sonic Mania recently released, does anyone know long it might take, or if anyone has already taken up the guise of undertaking such a port? A bit of a tangential question, but how hard is 3ds porting anywho? There's a surprising lack of documentation I can seem to...
  5. Atsumi

    Homebrew Moonlight Streaming Flickering Issue

    Hey all, been struggling with this for months now, so literally any info would help. Been trying to get moonlight running on my vita for months now, but whenever I boot a game under any circumstance, it will have a terrible flickering going on. Anyone have any tips on how to fix this? Looking...
  6. Atsumi

    Hardware Ps Vita and Emulating the FireRed Upgraded Engine?

    Heya there! Just wanted to ask around about this, but it seems games using the upgraded FireRed engine on gba (Pokemon unbound, etc.) Have quite a hard time running on the Vita's GBA emulators. Has anyone else had a similar experience in performance quality, and are there any workarounds that...
  7. Atsumi

    Hacking possible to port sonic bts/ats game?

    Actually started to work on porting ats as a side project! I plan to post some updates on it soon, so keep your eyes out.