Recent content by archerboy

  1. archerboy

    ROM Hack RELEASE Xenoblade Chronicles 2 Name De-Localization

    Yes unfortunately. The person doing the major scripting stepped back a bit, so I started trying to do the process on my own but went completely into the weeds trying to get it to work for 3 instead (launch hype and all that). When I can free up time again I'd like to get a proper v2 going again...
  2. archerboy

    ROM Hack RELEASE Xenoblade Chronicles 2 Name De-Localization

    No that's a fair question, v2 was unwittingly released without realizing it broke the game. So I took it down and it's been the queue to get fixed. I should have updated the OP to reflect that. I'm not as familiar with 1's changes besides a few character names (Sharla/Carna) and some of the...
  3. archerboy

    ROM Hack RELEASE Xenoblade Chronicles 2 Name De-Localization

    Yeah had the same issues with my Yuzu-Early access. After removing all the updates and DLC and reinstalling them it worked fine - perhaps because of switching b/w base and Early-Access. Fwiw I put it under \0100E95004039003 - NEW RARE BLADE PACK DLC (yuzu\sdmc\atmosphere\contents\0100E95004039003)
  4. archerboy

    ROM Hack RELEASE Xenoblade Chronicles 2 Name De-Localization

    Do you have Torna/TGC/Iira installed? On the menu screen does it show it? Because I think I might have the same issue with yuzu-early build... New mod folder won't work - but you can right click on the game entry in Yuzu to open Mod and Save folder locations
  5. archerboy

    ROM Hack RELEASE Xenoblade Chronicles 2 Name De-Localization

    0100E95004038000 is the ID for XBC2, for this patch to work it has to be an ID of one of the DLC you have installed. With the new builds of Yuzu you may also be fine using the normal mod folders instead of the sdmc, haven't tested yet. Nope, never mind about that.
  6. archerboy

    ROM Hack Translation Need help with Xenoblade Chronicles 3 and bf3.ard

    I'm hacking something together to get it work with the Import/Export tools on the one fork. Don't think I'll have time to make it viewable in the table, but should be enough for translation purposes.
  7. archerboy

    ROM Hack RELEASE Xenoblade Chronicles 2 Name De-Localization

    I might actually put together a simple batch script that lets you pick and chose from various presets (Names, Locations, Change to Niyah, Change to Fiorung, etc) - since it seems like the game is okay without re-encrypting the bdats. But don't quote me on that
  8. archerboy

    ROM Hack RELEASE Xenoblade Chronicles 2 Name De-Localization

    Well I guess this is a good time as ever for a brief update XB2 v2 should be in progress later in the year, earlier if the bugs of v1 are too much for people. We also have a rough alpha of Torna DLC that required some questionable script hacking to work, not sure if I can throw up since it has...
  9. archerboy

    ROM Hack Translation Need help with Xenoblade Chronicles 3 and bf3.ard

    Good idea. I've attached EN and JP bdats and then a pair of JP/EN for a dialogue that only has 2 lines. As for my progress, I was planning on just forking the XBTool so forgive the formatting //High level if (table.ReadUTF8(0, 4) != "BDAT") return; int...
  10. archerboy

    ROM Hack Translation Need help with Xenoblade Chronicles 3 and bf3.ard

    Anyone smart and/or bored enough to join me trying to crack the new bdat? I got some of the basics down - positions for file length, number of table rows, the table offset - but beyond that I'm struggling.
  11. archerboy

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Actually may have spoke too soon - the hack for 2 looks possible here. Won't clog up this thread anymore than it is, but if anyone understands how to parse the DBAT headers wants to DM I'd appreciate it
  12. archerboy

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Can confirm. There goes doing a language mod :cry:
  13. archerboy

    ROM Hack RELEASE Xenoblade Chronicles 2 Graphics Settings

    You weren't kidding. It's been 30+ mins on my end and it's still churning. Welp, ended up taking 5-ish hours
  14. archerboy

    ROM Hack RELEASE Xenoblade Chronicles 2 Name De-Localization

    Yes that's technically the first version created that had quite a few bugs before being ironed out with the one I posted in the main. But this and the main one do not have the dialogue breaking issue v2 is having at the moment. But good to have for posterity, I have way too many non-public...
  15. archerboy

    ROM Hack RELEASE Xenoblade Chronicles 2 Name De-Localization

    Yeah v1 for now until v2 is fixed up Thanks, there were a ton of these I found, most of should be fix in v2...when it's working