Recent content by AMADEUSX

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    FINAL FANTASY TACTICS - The Ivalice Chronicles 1.2.0/1.4.0 TID: 010038B015560000

    I’m not very good at English, so I only understood a little, but what I wanted to do was to modify or add learnable skills like you could in the PS and PSP versions! Though it doesn’t get reflected in the save data. By the way, what kind of parties do you all use when you play? I’m playing...
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    FINAL FANTASY TACTICS - The Ivalice Chronicles 1.2.0/1.4.0 TID: 010038B015560000

    Thank you for the quick response! This is exactly what I wanted to do — you’re amazing. Since it was possible on the PS and PSP versions, I thought it might be doable on the Switch version as well, so I asked. Thank you for the quick response! So in this version we can’t set enemy skills...
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    FINAL FANTASY TACTICS - The Ivalice Chronicles 1.2.0/1.4.0 TID: 010038B015560000

    I tried to directly modify the skills that a specific job learns—like giving Time Mage the ability to learn Teleport—but I wasn’t able to do it. Are there people who have successfully done this kind of modification?
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    FINAL FANTASY TACTICS - The Ivalice Chronicles 1.2.0/1.4.0 TID: 010038B015560000

    Use google 1763393227 I’m not sure if I can post a direct link, so could you search using this keyword? 解锁全部职业 偷窃金币数额翻倍 隐藏技能可直接学习 全部角色可参加酒馆派遣 可查看隐藏信息的头目数据 移动获得EXP和JP100
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    FINAL FANTASY TACTICS - The Ivalice Chronicles 1.2.0/1.4.0 TID: 010038B015560000

    This mod didn’t fix the deployment issue for characters after all. That’s unfortunate. By the way, does anyone know how to match a character’s voice, gender, zodiac sign, etc. so that adding them won’t cause deployment problems? It seems like recruiting enemies would avoid the issue...
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    FINAL FANTASY TACTICS - The Ivalice Chronicles 1.2.0/1.4.0 TID: 010038B015560000

    This is for the Switch version. The mod seems to include features such as: • Unlocking all classes • Doubling the amount of gold stolen • Directly learning hidden skills • Allowing all characters to participate in tavern assignments • Accessing hidden boss...
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    FINAL FANTASY TACTICS - The Ivalice Chronicles 1.2.0/1.4.0 TID: 010038B015560000

    I found a mod like this, but I haven’t tested it yet. From the images, it looks like the deployment issue with the characters might be fixed. I don’t have much time right now, so I’ll report back after I try it, but it might take a while.
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    FINAL FANTASY TACTICS - The Ivalice Chronicles 1.2.0/1.4.0 TID: 010038B015560000

    Thank you. I thought it was a real console. Sorry for my poor English.
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    FINAL FANTASY TACTICS - The Ivalice Chronicles 1.2.0/1.4.0 TID: 010038B015560000

    Why can the Assassin enter combat without crashing even though they’re deployed?
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    FINAL FANTASY TACTICS - The Ivalice Chronicles 1.2.0/1.4.0 TID: 010038B015560000

    Just to clarify, in some older cheat code formats you might see 01000000 = 8-bit, 02000000 = 16-bit, and 04000000 = 32-bit. But on Switch, with SX OS or Atmosphere, it is a bit different. These numbers are really instruction types that tell the system how to write data: 01000000...
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    FINAL FANTASY TACTICS - The Ivalice Chronicles 1.2.0/1.4.0 TID: 010038B015560000

    Anata ga Kami ka… Directly rewriting it! That’s amazing. Thank you for your answer. I don’t think I can imitate that, so I probably won’t be much help.
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    FINAL FANTASY TACTICS - The Ivalice Chronicles 1.2.0/1.4.0 TID: 010038B015560000

    Is the code you’re using for changing characters and jobs? I’d like to try it one character at a time, but I don’t know the code.
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    FINAL FANTASY TACTICS - The Ivalice Chronicles 1.2.0/1.4.0 TID: 010038B015560000

    This isn't a bug fix, but I have a question. These characters don't seem to be bugged in the formation screen. Is the issue only with Ultima?