Recent content by 8bitsoda

  1. 8

    Help with romfs editing

    Specifically, I'd like to ask whether it's possible to take language files from the romfs of game in X language and insert them into the romfs of the same title in Y language. My end goal here is to create a ROM of game Y that runs in game X's language. Would this be feasible? (Under the...
  2. 8

    ROM Hack Pokemon Legends Arceus Cheat Database

    Goddamn it. Guess my best bet really is to just dig around in PKHeX's source code for the LA file formatting...
  3. 8

    ROM Hack Pokemon Legends Arceus Cheat Database

    That would only work if I were to edit the innate learnset of the species. That falls under ROM editing, which is not what I'm trying to accomplish here. What I essentially did was just tack on two extra moves onto the relearn table, which means it doesn't have a learned level or mastered level...
  4. 8

    ROM Hack Pokemon Legends Arceus Cheat Database

    Tried it, doesn't work. The only thing she accepts those seeds for are the move shop moves. Even aside from this, the only moves that are ever capable of being designated as an "Alpha mastered" move legitimately are move shop moves, but like I said earlier it's actually possible to put any move...
  5. 8

    ROM Hack Pokemon Legends Arceus Cheat Database

    Traditional Hex editing. You get what I'm saying. Either way, the move itself was edited in fine, just that I don't know how to designate it as "mastered" other than with the Alpha mastery, which is still only one slot. Corrpution isn't much of a problem from what I can see, as editing in...
  6. 8

    ROM Hack Pokemon Legends Arceus Cheat Database

    It's specifically the mastery of illegal moves, and it's seemingly impossible to achieve using PKHeX. Either that or I'm missing something. From me messing around with PKHeX, I've found: You can have one illegal move in a "mastered" state by selecting it in the Alpha mastered option...
  7. 8

    ROM Hack Pokemon Legends Arceus Cheat Database

    Has the Pokemon file structure for Legends Arceus been deciphered yet? If so, is there a neat compiled hex editing guide I could follow somewhere? For clarification, I'm talking about individual Pokemon files, not the ROM. Any and all info would be greatly appreciated.