Recent content by 0x0wl

  1. 0x0wl

    Homebrew [Release] Lua Player Plus 3DS (lpp-3ds) - LUA interpreter for 3DS

    Yeah pretty much everyone is saying that hax2.5 is buggier than ever and broke a ton of stuff. I don't blame @Rinnegatamante for not wanting to update lpp because of that.
  2. 0x0wl

    Gaming Can you retrieve SMM level info online?

    Yeah I was thinking about sniffing the network traffic to see if I could get something to work with. I assume Nintendo is using some internal API to look up ids. I don't need the stage data or to upload anything, I just want the creation info from an id. I'm not totally sure it's possible which...
  3. 0x0wl

    Gaming Can you retrieve SMM level info online?

    I'm not sure if this is the right forum but I'll give it a shot. Does anyone know if there is a url where I can input a level code from Mario Maker and get back the name, creator, clear rate etc in text format? I'd like to be able to grab it directly from Nintendo servers but I dunno if...
  4. 0x0wl

    Homebrew [Release] Lua Player Plus 3DS (lpp-3ds) - LUA interpreter for 3DS

    I posted a compile guide earlier in the thread that fixes all these errors. https://gbatemp.net/posts/5633085/
  5. 0x0wl

    Homebrew [Release] Lua Player Plus 3DS (lpp-3ds) - LUA interpreter for 3DS

    Why are you opening with FCREATE? It overwrites the existing file. Edit nevermind. I thought it did.
  6. 0x0wl

    Homebrew [Release] Lua Player Plus 3DS (lpp-3ds) - LUA interpreter for 3DS

    If you're saving the number make sure when you do io.write you change the last parameter to the number of bytes you're writing. A single digit or alphabetical character is 1 byte so if you're writing the number "100" you need to do something like io.write(myFile,0,"100",3). When you read it...
  7. 0x0wl

    Homebrew [Release] Lua Player Plus 3DS (lpp-3ds) - LUA interpreter for 3DS

    Doesn't this cause a useless loop (wasting battery)? What if I wanted a thread to wait like 10 minutes?
  8. 0x0wl

    Homebrew [Release] Lua Player Plus 3DS (lpp-3ds) - LUA interpreter for 3DS

    You need to put the index.lua file in the citra/user/sdmc folder, not in the same directory as your 3dsx. On a real console they need to be in the same folder. I'm using a symbolic link to keep my files organized so that's why it looks like my files are all together in the screenshot I posted.
  9. 0x0wl

    Homebrew [Release] Lua Player Plus 3DS (lpp-3ds) - LUA interpreter for 3DS

    Regarding the IDE: I use ZeroBrane Studio with some custom scripts for auto complete and launching Citra. Interpreter: http://pastebin.com/ApcGk4tE API: http://pastebin.com/gALW2PEK Instructions: Download the raw citra.lua and lpp.lua files above. You will have to edit citra.lua to reflect...
  10. 0x0wl

    Homebrew How difficult would it be... (Mii Plaza/Streetpass)

    What I really want is a way to mass delete Miis in Mii Plaza. Mario Kart 7 added about 2000 miis that I'd like to get rid of because I want a plaza that only has legit street passes.
  11. 0x0wl

    Homebrew [Release] Lua Player Plus 3DS (lpp-3ds) - LUA interpreter for 3DS

    I finally got it working. You need to put the index.lua file in the citra/user/sdmc folder. edit: I checked out your code. There's a couple problems with it. - FCREATE deletes existing files so you're reading in nothing when you do this. You need to check if the file exists first, and if it...
  12. 0x0wl

    Homebrew [Release] Lua Player Plus 3DS (lpp-3ds) - LUA interpreter for 3DS

    @Rinnegatamante, is there any way to get this working in Citra? It works fine on actual hardware but I get "unmapped read" error in the emulator. I found out you need to put the index.lua and 3dsx file in the citra/user/sdmc folder.
  13. 0x0wl

    Homebrew [Release] Lua Player Plus 3DS (lpp-3ds) - LUA interpreter for 3DS

    Just an update: I was able to fix my environment and compile the source. I did have to make some changes to the makefile. For anyone else who can't compile, here are the steps that I took, assuming you have only have devkitPro r44 installed in c:\devkitPro and the lpp-3ds source. Install python...
  14. 0x0wl

    Homebrew [Release] Lua Player Plus 3DS (lpp-3ds) - LUA interpreter for 3DS

    Alright, so it's not the version of devkitpro. That's mostly what I was wondering. I think I know where the problem is, then. Thanks again for the help.
  15. 0x0wl

    Homebrew [Release] Lua Player Plus 3DS (lpp-3ds) - LUA interpreter for 3DS

    I was able to use the provided .3dsx fine, but I wanted to try compiling lpp-3ds myself. I'm using devkitpro r44 which required me to change a line in the makefile (noted in this thread) and do a clean build. I also had to update some print() statements in one of the Python files since I'm using...