Hacking RELEASE Kosmos - A Hekate CFW-package

  • Thread starter Thread starter tomGER
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5.1.0 ant PRAGA.exe never ever worked for me, then when I finally got it working from someone else, I used your SDFiles to update and boom, I cant even see the RomFS anymore :v
Hmm, I'll release v3 in the next hour-ish with LayeredFS support - That should resolve it
 
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Hmm, I'll release v3 in the next hour-ish with LayeredFS support - That should resolve it
I see 3 different zips, it doesn't matter which one I choose, all of them have the latest files right? D: what about the "kernel-patched.bin" do I need to put that in the SD card?

EDIT:

I also see a SPECIFIC hekate with LayeredFS name... why is this? I've been using the regular hekate 2.3 to launch my RomFS before. Something is wrong with that and LayeredFS?
 
Last edited by huma_dawii,
I see 3 different zips, it doesn't matter which one I choose, all of them have the latest files right? D: what about the "kernel-patched.bin" do I need to put that in the SD card?

EDIT:

I also see a SPECIFIC hekate with LayeredFS name... why is this? I've been using the regular hekate 2.3 to launch my RomFS before. Something is wrong with that and LayeredFS?
The LayeredFS pack uses a custom payload that automatically patches your kernel on-boot. If you need LayeredFS choose the LayeredFS pack (and also read the "How to use" section :P)
 
I like most SwitchBlade because of splashscreen but the zip you provide don't work !
When i boot in CFW, album photo open the album :(
Maybe it's just me ?

Here the Splash I use

Splash.png

Edit got it to work

1- Download original 2 files (loader.kip1 and sm.kip1) from SwitchBlade https://github.com/StevenMattera/SwitchBlade/releases
2- put them for example in modules/switchblade (folder you just create)
3- edit the switchblade ini to load them like that

[stock]
[hen]
kip1=modules/switchblade/loader.kip1
kip1=modules/switchblade/sm.kip1
kip1=modules/newfirm/loader.kip
kip1=modules/newfirm/sm.kip
kip1=modules/nx-dreport.kip
 

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Last edited by soaresden,
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Game crashing was apparently fixed, would appreciate it if someone would compile this commit!
 
Last edited by Quantumcat,
I'm using the latest file set with layeredFS and when I check my error logs after booting they are still there. Is that normal?
 

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