I'm using an old 3ds XL currently.Sorry if I asked this before, but what model of the 3DS are you using?
I'm using an old 3ds XL currently.Sorry if I asked this before, but what model of the 3DS are you using?


I think there's memory leaks happening again.I'm using an old 3ds XL currently.
That's frustrating it must be hard to debug for Homebrew.I think there's memory leaks happening again.


Currently, no.Can I put my homebrew roms in a different folder? I don't want to mix with retail roms.


Great news neither of those worked(Sorry for the triple-post)
TWLoader v2.3
Improvements:
Bugfixes:
- The ":" in the time at the top-right now blinks.
- Some textures are freed up if they aren't in use.
Addition:
- Game counter bug if you have 100 games, is fixed.
- Once again tried to fix the crashing bug of reading banners from really big roms.
Dunno what else to do if it doesn't work, unless if I know how to reproduce the bug.
- Added 80MB SystemMode CIA in case the bugfix doesn't work.


Try setting GAMELOC_SWITCH (in [FRONTEND]) to 1, and FORWARDER (in [TWL-MODE]) to 0 in "settings.ini".Great news neither of those worked![]()
Try setting GAMELOC_SWITCH (in [FRONTEND]) to 1, and FORWARDER (in [TWL-MODE]) to 0 in "settings.ini".
The .ini files for games in the flashcard will appear, then press R to switch to games on the SD Card.
It seems that the code to get an icon from a .nds file isn't really stable.
The only solution I'm thinking of is to add an option switch to either read icon from .nds files, or read icon .png files.
(Sorry for the triple-post)
TWLoader v2.3
Improvements:
Bugfixes:
- The ":" in the time at the top-right now blinks.
- Some textures are freed up if they aren't in use.
Addition:
- Game counter bug if you have 100 games, is fixed.
- Once again tried to fix the crashing bug of reading banners from really big roms.
Dunno what else to do if it doesn't work, unless if I know how to reproduce the bug.
- Added 80MB SystemMode CIA in case the bugfix doesn't work.

Try using 67mhz ARM9 CPU Speed.2332 - LEGO Indiana Jones - The Original Adventures (U) and 2339 - LEGO Indiana Jones - The Original Adventures (E)
run bad on intro (flickering screen) in twloader in flashcard .ini use DSTWO
This games run well when entry on dstwo in home menu
I´m trying test forwaders 3ds too flickering screen this game
The same thing happens using 67mhz ARM9 CPU Speed =(Try using 67mhz ARM9 CPU Speed.

What about VRAM boost? Is that on?The same thing happens using 67mhz ARM9 CPU Speed =(
64mhz + VRAM= flickering screenWhat about VRAM boost? Is that on?