Info
Hello, this is a fully working version mod_180404 of snes9xTYLme.
The code has been compiled from his original source.
I don't own this project, I'm just sharing this version with the community.
This version is not compatible with PS Vita
Installation
Just move the .zip content to: Root/PSP/GAME/
Features
- Standby/sleep mode on "me" version.
- Netplay (multiplayer) suppport.
- Zipped ROM support.
- IPS patch file (have to be the same name as game with .IPS extension : SOE.ZIP => SOE.IPS)
- Compressed Savestate with small screenshot.
- Auto save of SRAM on game change, exit & Snes reset so you should never lose them ;-).
- Autoskip.
- Gamma correction.
- VSync support.
- SDD1 encrypted roms (Star Ocean, Street Fight Alpha 2,...)
- SA1 (slow), SuperFX (slow), C4, DSP1, DSP2, DSP3, DSP4 support.
- Multiple sound frequencies : 22Khz, 32Khz, 44Khz.
- Multiple stretching mode with or without smoothing
- Detailed Battery informations.
- 222, 266, 300 & 333Mhz PSP frequency.
- Snapshot based Icon per game. Take a snapshot while ingame (using GUI) & then you'll have it in file browser.
- 5 Rendering mode:
- Mode0 : Optimized Snes9x
- Mode1 : Original Snes9x
- Mode2 : Hardware accelerated (using PSP's GU)
- Mode3 : Adaptive rendering Mode 2 + Mode 1 (default)
- Mode4 : Adaptive rendering Mode 2 + Mode 0 Yes you read well, this version support nearly all the graphics effects of the Snes accelerated with PSP hardware. Except : offset mode & mode 7. Priority and blending are fully emulated. For the moment a few graphic glitches remain, we did our best for the moment in our knowledge. Please understand.