Firestar Mod Manager (stable release)

Firestar Mod Manager (stable release) Tetsuo 1.3

firestar.png

Firestar is a program for Windows and Unix-like PCs to apply mods to WipEout for your PSVita, PSTV or Vita3k.

Features:
  • Works across platforms (tested on Windows and GNU/Linux)
  • Compatible with all PS Vita and PS TV models, also compatible with Vita3k
  • Easy guided setup makes setting up WipEout mods trivial for Vita hacking newcomers
  • Quickly auto-generate custom soundtrack mods with the click of just a few buttons, no modding experience required
  • Robust FSCRIPT patching system for expert modders allows editing WipEout XML data with minimal conflicts.

Instructions for setting up and using Firestar can be found on it's Gitea Wiki. There, you will find guides on how to install the required kernel modules to your console, how to dump your games for patching, and how to make mods on your own.

Known Issues:
  • Mod lists larger than 10 mods reorder themselves FIXED IN 1.3.

Screenshots*:
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*UI screenshots are from development builds of the upcoming Firestar 1.3. It may vary from the version you are downloading in several ways. Not all features shown are readily available at this time. In-game screenshots show mods which are not included and must be downloaded separately.
Change log
Tetsuo 1.3 - February 20 2025

Fixed a bad alphanumerical sorting algorithm which caused mod lists larger than 10 entries to rearrange themselves.
Fixed a bug where some settings would not actually take effect until restart.
Fixed some frankly repulsive margins on the buttons next to the mod list.
Added the auto-downloader
Added the custom soundtrack generator
Added FSCRIPT support to the modding toolkit for deploy-time modifications
Completely rewrote the initial setup screen to be more user-friendly
Firestar now automatically checks for updates on Worlio Git and alerts you of new stable releases. You can turn this off in the options.
Mod description is now scrollable.
Mod deploy path is now configured using JFileChooser to avoid user mistakes
PSARC dumps can now be deleted from the options.
Deploying order is now reversed as originally intended, so mods at the end of the list will be the lowest priority instead of the highest like in older versions.
Mod authors can use two new key value pairs, "requires" and "extracts" (both are String[]) in their mod metadata to pull assets from usually superfluous PSARC dumps when they need to be partially modified at deploy-time with FSCRIPT.
Thanks to the above change, deploying no longer uses every single PSARC dump the user has even when not necessary, repacks should be much smaller and faster now. (But you will need more storage space than before.)
Completely re-styled most of the interface to be more pleasing to look at.
New vector artwork for icons and shortcuts
Replaced build system with Gradle
Program resources are now embedded into the JAR file for more portable distribution. Firestar is effectively contained within a single file now, no ZIPs or Tarballs needed.
Linux packages are no longer built using Debreate.
Visual C++ 2012 libraries are now required for the backend functions. Most Windows installs should already have this, and WINE should handle it automatically. If you experience strange behavior with the Auto-Downloader, please double check you have these libraries on your system.

Dekka 1.2 - July 3 2024

Another bug-squashing update. 1.3 will be coming with brand new features sometime within the next week.

Created Windows install wizard
Fixed mod entries turning invisible when importing a mod that has no name metadata
Prevent overreaction from Firestar when psp2psarc finds a leftover file from a past failed deploy
Fixed window icon not appearing on some menus
Fixed Metadata Editor getting cut off if the mod description was too large
Fixed two mods imported with the same filename getting deleted together under certain conditions



Dekka 1.1 - July 1 2024

Minor polishing and covering up some cracks.

New UI style
String changes on setup screen
Removed broken back button during Setup, no time to implement it properly right now since Kermit's code is a mess



Dekka 1.0 - June 30 2024

First release version.

Added .FSTAR generator
Added .FSTAR metadata editor



Natasha - April 9 2024
Pre-release builds
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Latest updates

  1. Release 1.3

    Fixed a bad alphanumerical sorting algorithm which caused mod lists larger than 10 entries to...