all movie are full chromatic abberation and also, no sound on it, i think sound are store in another folder, that can explain why cutscene crash and cant run at 60 fps cause cutscene and sound are not running at the same frame
I get some small hitches occasionally, yeah. I've gotten decent mileage from using Rivatuner with Vsync forced off on both emulator and nvidia control panel for Yuzu's profile on there.
Oh that's like 3000 more than the one I downloaded.Sharing shaders someone shared on discord for Yuzu opengl, 18291 shaders :
https://www77.zippyshare.com/v/m0PqbdWJ/file.html
If you replace the first video file by a rickroll.webm (without sound) will it work ?all movie are full chromatic abberation and also, no sound on it, i think sound are store in another folder, that can explain why cutscene crash and cant run at 60 fps cause cutscene and sound are not running at the same frame View attachment 320459
https://drive.google.com/file/d/1CCGWKWFeIH_fEHZFMeN4rHy4cz8Zg1ru/view here the first try on the first cutscene (mp4 format for the moment) it look so gorgeouuuuuuuuuuus ! thanks to my favorite team mate upscaler : WhtSqurlPrncIf you replace the first video file by a rickroll.webm (without sound) will it work ?
Asking for a friend
try disable gsync for yuzu work for me on amd, disable freesync resolve all my troubleEnded up disabling VSync in Yuzu and enabling it in NVIDIA cp, and at the same time limited framerate to 29fps. (I'm playing at 30)
The frame limit I guess could be enforced either via Rivatuner OR Nvidia cp, but I didn't notice any perceivable difference between the two so I went with the option that doesn't have extra stuff running in the background.
I'm happy with this config for now, but if performance changes in later stages of the game I'll revise accordingly.
I built the latest version of Ryujinx Vulkan and the game works fine for me. Steady 30fps, no memory leak and only crashed once in 3 hours. Seems to be much better than last week.
try disable gsync for yuzu work for me on amd, disable freesync resolve all my trouble
good to know !Getting a much smoother experience with GSync enabled on an NVIDIA here.
So I'm currently on EA 2877 running Vulkan, and everything is going smoothly as heck, haven't seen any stutter or crashes yet (2+ hours of constant gaming) and no memory leak. Got the shader from a Reddit post for both OpenGL and Vulkan and it is running fine with no hiccup. Haven't seen any cutscene yet though. Will update on it later.
View attachment 320465
Able to share that? The one on github is still 3 days old and crashes a good bit in some areas.I built the latest version of Ryujinx Vulkan and the game works fine for me. Steady 30fps, no memory leak and only crashed once in 3 hours. Seems to be much better than last week.
Wow that's so nice !https://drive.google.com/file/d/1CCGWKWFeIH_fEHZFMeN4rHy4cz8Zg1ru/view here the first try on the first cutscene (mp4 format for the moment) it look so gorgeouuuuuuuuuuus ! thanks to my favorite team mate upscaler : WhtSqurlPrnc
you can find him on discord and nexusmod
tried both handhelds and docked, seems like handheld net me constant 30fps while docked sometime dips to 25-27Why handheld mode? At this point I'm waiting for the particle effects to be fixed to play, I can deal with some infrequent crashes.