I guess all character info is stored in one place like in splatoon(size, equipped gear, stats,...), so if we can
change the name, we can also change those. That would be pretty good, because we don't have to search
anymore if that's true
(Dump in Gecko '10' (10000000 to max. 4000000 - going further will freeze your console)
Offset is 1XXXXXXX (ex. 1C38B620 where the image starts)
To confirm in Gecko, Memory Viewer > Address > 10 > insert offset where you want to go > update
To have a proper view (Text), switch view mode to ASCII. (You have always to poke 4 bytes!)
after this comes the next char(npc) from your group
RED = Name of Character
YELLOW = Indicates Main Player (does not exist for other NPC's)
GREEN = Max. Health
BLUE = Skell's Name
C38B8FE 29CC = Max. Health for enlisted Skell
The rest is up to you
Tested with Loadiine 3.0 pyload/ldgecko
Last edited by liomajor,