This.MVG is an XBox fanboi. He made a number of mistakes and was intentionally misleading in this video. To cite just one example, he has a comparison chart of what you can do with each console and mentions that you can get up to 2TB in external USB storage for the Xbox. He makes no similar claim for the Wii even though many of us here hookup 2TB USB external drives to our Wii's. He's right that the Xbox plays 1990s and later arcade titles under MAME better, however. Of course I couldn't care less about that.
Most of the emulators on Wii have a unified interface, namely Snes9x GX, VBA GX, Genesis Plus GX and any other ones with GX in the title I may be forgetting, and they did a pretty nice job with the interface, looks professionally made. Can't say the same for Wii64/Not64 or WiiSX though, but they're still functional. ScummVM has a decent enough looking interface as well, if a bit basic.I don't know about currently as I have not kept up with either in recent times but for many years I would have put the original xbox ahead of the wii in terms of emulators being able to do the highly polished and easy to use UI where wii stuff was a bit patchy and more alpha state, indeed the UIs between many emulators were fairly homogeneous on the original xbox which made it all quite nice.
Sure the Wii had some measure of gamecube compatibility and wiiware/virtual console did a few things that would be tricky (VC N64 doing better than most original xbox efforts at N64, even if I would not care to use either in the end) but if the classic 16 bit and older era consoles and similar such devices was the test (and it kind of still is -- any PS1, Saturn, N64 or beyond efforts tending to be so much buggy bonus for anything other than the PC) then I would have picked the xbox, and still reckon it can put up a good show.
It supports 240p all the way up to 480p. That beats the Xbox out of the water for the purpose of the best use of the console for homebrew.The Wii doesn't display in 720p or 1080i.
Then again, Wii beats Xbox for usability and variety of software.The Wii does have better games and GC backwards compatibility, but we aren't talking about which system was better overall, just which is better for homebrew.
If you tend to judge every past console based on their outdated features compared to a PC, then it's pretty obvious you don't need anything else, but a PC or Android console!Since the display output on the Wii is so bad, I don't even play Wii games on the Wii anymore. I play them in 4k in Dolphin. I kept using my Xbox for homebrew up until recently.
Out of the top of my head, i can only think of the OG Killer Instinct, which is the only one i am missing as far as my favorite games go.I'm not familiar with the XBOX HB scene but am curious to exactly what Arcade games can be played, that MAME 2003 Plus for the Wii cannot?
It supports 240p all the way up to 480p. That beats the Xbox out of the water for the purpose of the best use of the console for homebrew.
Then again, Wii beats Xbox for usability and variety of software.
If you tend to judge every past console based on their outdated features compared to a PC, then it's pretty obvious you don't need anything else, but a PC or Android console!
Wii doesn't even need HD resolutions for homebrew and the emulation of the classic consoles/computers, which is the core strength of this console in 2020. You can't ever beat the original intended resolutions, which only this console is capable of outputting natively, without downscalers or extra equipment. and the look of all those vintage consoles on a Sony PVM or BVM... pure bliss.
But what if someone really needs an integrated HD solution up to 1080p? Well, there goes the Wii U, which adds even more power and consoles/arcades emulated.
Out of the top of my head, i can only think of the OG Killer Instinct, which is the only one i am missing as far as my favorite games go.
Wow.. dead console wars? I'm in!! (well, tbh the wii deserves at least the status of un-dead console )
So, what about the wiimote controls for Scummvm? It's the perfect way to enjoy those point'n click classics from your couch.
Arcades? what about playing games like Virtua Striker 4, Mario Kart GP and others NATIVELY, thanks to Triiforce (which takes advantage of the hw GC compatibility).No Mame could do it.
VC gave me unexpected surprises, too. Starblade (only for Japan, but translated and region-free) and MDK2 (a pc game from the pentium era? now that was a real surprise!)
And ... on top of that ...
we have a Wiimpathy!!!
Nah.. there's simply no battle
8 and 16bit pixels suck on HD, specially if you're talking about low res portables. That's a fact, that's why products like the Framemeister and OSSC exist, to give modern TV users the possibility of simulating scanlines like the old times. Xbox will never be able to be connected to a CRT TV and look as a good as a Wii using 240p/double strike resolutions.Because the original Xbox could output in HD, SNES, GBA and other 16 or 8 bit consoles look and play just as good on Xbox as they do on pretty much anything else, even now.
FTP was mandatory for the OG Xbox since there is no other native easy way of putting files in and out, that's another fact. Wii has SD and USB, which you can just plug on the PC. Let's not forget there's already access to file management homebrew on the Wii for that same purpose, even for new software downloads and up to date games and emulators, be it wireless or wired.Throw in the UnleashX dashboard (with built in immediate FTP access at LAN speeds) and emulators that have the easiest and best UI design of any system, including to this day, and I was using my Xbox for retro gaming all the way up until my Xbox's power supply blew out about 2 years ago.
There's FTP homebrew for those accustomed to outdated file swapping methods.Meanwhile, FTP on the Wii is buried 3 layers deep under two layers of unintuitive dashboads, uploads happen at 802.11b wifi speeds, there is no equivalent to XBMC, and GBA emulators struggle to keep a consistent framerate, even with no filtering and with low resolution output.
Your TV must be horrendously bad at upscaling analog signals, or whatever Wii you "compared quality" must have been connected through cheap chinese cables, not to mention you must be out of the emulation loop since the dark ages, back when emulators were text only menus.At 480p, SNES and other 16 bit consoles look worse than most other devices that could play them, even back when the Wii launched.
They have, it is disabled by default. Cheating kinda sucks, so i guess most people was fine enough with pressing a button only 3 times more to load an snapshot. Again, you must be out of the emulation loop since the Homebrew Channel was born, because snapshot functions do not need Wiimote pointing, you can use any controller plugged on the console, be it wired or wireless.If I remember correctly, the main emulators didn't even have save states mapable to a button. You had to exit to the menu, and point the Wiimote at the screen every time you used them.
Lightgun emulation, tilt controls, USB gamepads, Xbox 360 controllers and Dualshock compatibility. Oh, let's not forget fully functional D-pads for retrogaming, something no Xbox controller could do until the Xbox One gamepad!You do bring up an excellent point about controls. The Wii allowed emulation of some games that are pretty much not playable anywhere else. Point and click games are simply more fun with Wiimotes. Mario Paint from the SNES was pretty great with Wiimotes. I played NES Duck Hunt with the Wii Zapper along with SNES Super Scope games like Yoshi's Safari. The tilt controls also allowed for certain special GBA games like Yoshi Topsy Turvy and Wario Ware Twisted to be played, and I actually don't know any other way to play those.
GC still counts as it was removed in later versions of the Wii and added back through Nintendont. As the video also mentioned. Plus through homebrew you get features in GC games that it never supported officially, like using other controllers (the Wiimote+Nunchuck you already have laying around is all you need really), memory card emulation, and I believe Nintendont can even emulate the GC broadband adapter these days.The Wii doesn't display in 720p or 1080i. Even with a solid upscaler, the original Xbox will give better graphics in games and applications that support high definition, which includes most homebrew. ZSNES on Xbox even supports rewind, and N64, GBA and PS1 support is much better. Full speed with filtering. XBMC was revolutionary, and modern builds still support the new file formats, even if the Xbox struggles with 720p video.
The Wii does have better games and GC backwards compatibility, but we aren't talking about which system was better overall, just which is better for homebrew. Since the display output on the Wii is so bad, I don't even play Wii games on the Wii anymore. I play them in 4k in Dolphin. I kept using my Xbox for homebrew up until recently.
I have an Nvidia Shield that I use for homebrew now since the Xbox is underpowered for modern uses, but I still miss it's streamlined interface, custom dashboards, easy FTP access, etc.
Most are for so-called AAA titles (ie FPSes), so nothing I care about compared to what you can do with codes alone on the major Wii titlesMaybe there are some really cool mods for Xbox games I don't know about.