It's done!
-Artwork Viewer for video and music modes
Use the same file name with a .jpg extension. PNG will work but must use a jpg extension.
Make sure it's less than 200 KB, it will always get scaled to 185x except for images with a 256 width, just a simple alternative for users who want to change the position, and it also lets you display the image unfiltered.
I've found that a 426x597 JPEG will load slower than a compressed 256x PNG. Feel free to experiment.
-Support artwork in M3U playlists
M3U playlists like:
Code:
#EXTM3U
#EXTINF:-1,NoLife Radio
http://nolife-radio.com:9000/stream
Can be modified to:
#EXTM3U
#EXTINF:-1 tvg-logo="http://example/image01.jpg",NoLife Radio
http://nolife-radio.com:9000/stream
Don't add spaces after the quotes.
If you want faster loading times, you can change the http path to sd1:/ or usb1:/
-Backported the BRSTM demuxer from ffmpeg
This means you can play -
for the first time ever - BRSTM audio files on Wii!
I also took some fixes from ffmpeg, now THP files show the total length of the video.
BFSTM and BCSTM are also included, but the latter doesn't play properly.
-Night Filter
Very simple, for fun I made it fade as you turn it on or off.
Other minor changes:
-The video bar will no longer show a tooltip, I think it's unnecessary for it to tell you every time what each thing is called.
-If shadows are 0 (in the settings.xml) also remove ScaledBorderAndShadow.
-AVI hack to enable restore points in h264 files, haha I know, it's really a final resort because no matter what I tried 30fps videos would stutter especially in mkv, and vsync is only available on 60fps videos. Then I looked at various formats and AVI seemed to stutter the least, except it sucks and fails to load restore points, so now AVI files always load first and then skips to the restore point. Making H264 in AVI is a bit involved and if you use wrong settings the sound can drop out randomly but I don't expect anyone to actually use this.