You mean to say, using ShowMiiWads to add your game.wad files into an EmuNand, right??
Then have WiiFlow load the nand and see the games and download covers etc.??
I used ModMii to make up a blank emunand with 4.3U, no extra channels...
Then had ShowMiiWads load the folder up where the new emunand files were. After that, put all the game.wad files you want to install into a single folder, have ShowMiiWads "ShowMiiNand" right click anywhere in the file structure and choose "Install file" and find your game.wad and it installs into the emunand as a channel.
I save my "nands" folder on the root of my USB drive...like so
As you can see I have one for each system, ALL are VC titles (and WiiWare titles) from the WiiShop, so they're all wad files, installed as channels in each nand and shown as Games in WiiFlow. Just make sure your WiiFlow settings and paths are all correct, and VOILA!
**I know, I know,....worst guide EVER!!**
Here's a video I did recently when a few friends asked me, "Why do you spend so much time on that thing?" So I was just kinda showin off WiiFlow LoL
Hello Im having issue loading some Wii games it doesnt load up with white meter on bottom just black im sure im not only one. I went to Usb Loader GX it works perfect hmm???
Hello Im having issue loading some Wii games it doesnt load up with white meter on bottom just black im sure im not only one. I went to Usb Loader GX it works perfect hmm???
castlevania doesnt work , tried sneek option in wiiflow and got blackscreen from the start, if i launch it without sneek i get blackscreen after the konami logo.
Can i leave it on main nand menu as a channel and be seen by wiiflow?
This is the big banner or full screen banner. (n64 vc banners don't look like much). just click on the full screen banner and it will switch to the mini banner in the upper right with the buttons below it and the cover on the left side.
the picture below isn't even possible. especially via a full screen banner. the only way to view a back cover is to click on the front of the cover. but with a full screen banner the cover isn't even visible.
so if clicking on the full screen banner doesn't work - you might have to remove wiiflow_lite.ini and let wiiflow recreate it.
Hi guys, having an issue getting this launched. When I attempt to launch Wiiflow Lite it gives the error "No cIOS found! cIOS d2x 249 base 56 and 250 base 57" yet syscheck shows an updated homebrew channel and properly installed cIOS. I've been banging my head against this one, trying to figure out what's wrong. CFG gives me an error - I'm trying to launch Wii games from an SD card (HDD isn't an option right now) - even though it worked for the same purpose about six months ago. I was wondering if a Nintendo update messed up my homebrew so my syscheck is below. I used the WiiFlow version from the OP. Any thoughts?
(note: I did reinstall all cIOS as well)
EDIT: Arrrrrgh, the minute I post for help I sort of figure it out. Turns out I was using the HBC Wii-U Forwarder that enables Gamepad support, which explicitly will break any apps that were not updated to work with it. Meaning, any loaders. I totally forgot about that. When I went directly into vWii, CFG and *old* WiiFlow worked. However, WiiFlow Lite gives me a black screen when booting into games still. I'll have to search the thread for that sometime, I feel like this has been talked about before.
SysCheck HDE v2.4.0 HacksDen Edition by JoostinOnline, Double_A, R2-D2199, and Nano
...runs on vIOS58 (rev 6432).
Region: NTSC-U
System Menu 4.3U (v609)
Could not detect the drive date!
Homebrew Channel 1.1.2 running on IOS58
Hollywood v0x0
Console ID: 609599996
Console Type: vWii
Shop Channel Country: United States (49)
Boot2 v0
Found 48 titles.
Found 34 IOS on this console. 0 of them are stubs.
This is the big banner or full screen banner. (n64 vc banners don't look like much). just click on the full screen banner and it will switch to the mini banner in the upper right with the buttons below it and the cover on the left side.
the picture below isn't even possible. especially via a full screen banner. the only way to view a back cover is to click on the front of the cover. but with a full screen banner the cover isn't even visible.
so if clicking on the full screen banner doesn't work - you might have to remove wiiflow_lite.ini and let wiiflow recreate it.
@wintermute808@blackb0x@Wiimpathy
I used the windows installer to download and install the latest devkitPPC (r35) and libogc 1.8.23
now i can't compile wiiflow 5.4.1.
I get the following error:
powerpc-eabi-g++.exe: error: C:/devkitPro/portlibs/ppc/include: No such file or directory
make[2]: *** [/opt/devkitpro/devkitPPC/base_rules:13: main.o] Error 1
make[1]: *** [/c/sources/wiiflow5/WiiFlow_Lite/Makefile.main:143: build] Error 2
make: *** [Makefile:15: all] Error 2
here is part of makefile.main:
#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
include $(DEVKITPPC)/wii_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET := boot
BUILD := build
SOURCES := source \
source/booter \
source/banner \
source/channel \
source/cheats \
source/config \
source/data \
source/devicemounter \
source/fileOps \
source/gc \
source/gecko \
source/gui \
source/hw \
source/homebrew \
source/libwbfs \
source/list \
source/loader \
source/memory \
source/menu \
source/music \
source/network \
source/plugin \
source/sicksaxis-wrapper \
source/unzip \
source/xml \
source/wstringEx
DATA := data \
data/images \
data/help \
data/sounds
INCLUDES := source
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lwolfssl -lcustomfat -lcustomntfs -lcustomext2fs -lpng -lturbojpeg -lm -lz -lwiiuse -lwupc -lwiidrc -lbte -lasnd -logc -lfreetype -lvorbisidec -lmad -lsicksaxis
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(CURDIR)/portlibs
#---------------------------------------------------------------------------------
why can i compile with r30 and not r35? why is it looking in C:/devkitPro/portlibs/ppc/include for portlibs? and Dave where do I post questions or issues like this?
------------------------------------------------------------------------------------------------------------
UPDATE:
I found in wii_rules that this line was added -
PORTLIBS := $(PORTLIBS_PATH)/wii $(PORTLIBS_PATH)/ppc
so I commented it out and sure enough wiiflow started compiling.
but when it got to the linking part I got some new errors:
linking ... boot.elf
c:/devkitpro/devkitppc/bin/../lib/gcc/powerpc-eabi/8.3.0/../../../../powerpc-eabi/bin/ld.exe: C:/sources/wiiflow5/WiiFlow_Lite/portlibs/lib\libturbojpeg.a(libturbojpeg_la-transupp.o): in function `jtransform_parse_crop_spec':
transupp.c.text+0x44): undefined reference to `__locale_ctype_ptr'
c:/devkitpro/devkitppc/bin/../lib/gcc/powerpc-eabi/8.3.0/../../../../powerpc-eabi/bin/ld.exe: transupp.c.text+0xb4): undefined reference to `__locale_ctype_ptr'
c:/devkitpro/devkitppc/bin/../lib/gcc/powerpc-eabi/8.3.0/../../../../powerpc-eabi/bin/ld.exe: transupp.c.text+0x11c): undefined reference to `__locale_ctype_ptr'
c:/devkitpro/devkitppc/bin/../lib/gcc/powerpc-eabi/8.3.0/../../../../powerpc-eabi/bin/ld.exe: transupp.c.text+0x18c): undefined reference to `__locale_ctype_ptr'
c:/devkitpro/devkitppc/bin/../lib/gcc/powerpc-eabi/8.3.0/../../../../powerpc-eabi/bin/ld.exe: transupp.c.text+0x1e4): undefined reference to `__locale_ctype_ptr'
c:/devkitpro/devkitppc/bin/../lib/gcc/powerpc-eabi/8.3.0/../../../../powerpc-eabi/bin/ld.exe: C:/sources/wiiflow5/WiiFlow_Lite/portlibs/lib\libvorbisidec.a(info.o):info.c.text+0x40): more undefined references to `__locale_ctype_ptr' follow
collect2.exe: error: ld returned 1 exit status
make[2]: *** [/opt/devkitpro/devkitPPC/wii_rules:30: /c/sources/wiiflow5/WiiFlow_Lite/out/boot.elf] Error 1
make[1]: *** [/c/sources/wiiflow5/WiiFlow_Lite/Makefile.main:143: build] Error 2
make: *** [Makefile:15: all] Error 2
I'm assuming this means libturbojpeg needs to be updated as well as libvorbisidec. but I have no idea how to do that or where to get updated ones. last time fix94 was gracious enough to compile a new version of libturbojpeg but that was a year or two ago and fix94 isn't around much these days. If anyone can help please do so. it will be much appreciated.
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Eventhough the New 3DS XL is more powerful, I still feel like the DS Lite was a more polished system. It's a real shame that it never got an XL variant keeping the GBA slot. You'd have to go on AliExpress and buy an ML shell to give a DS phat the unofficial "DS Lite" treatment, and that's the best we'll ever get I'm afraid.
@Jayro, I don't see whats so special about the DS ML, its just a DS lite in a phat shell. At least the phat model had louder speakers, whereas the lite has a much better screen.