Hacking Wii U Hacking & Homebrew Discussion

TeamScriptKiddies

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I don't know, but maybe when we can install apps like we do it in Wii with the channels, it will be a launcher in an app so that app will have that support, I think it will work like Wii The Homebrew Channel.


Due to the nature of the Webkit exploit, I don't think this will be do able. At least not with that exploit alone. We would first need to gain access to a lot more of the consoles hardware, then we would need a way to somehow fudge the RSA signature for installing said channel (unless of course we have the necessary private keys ;) ). Then we would need to be able to pass the RSA signature check, everytime said channel is launched. The best thing for that would be to have the actual private keys to sign it properly so we don't have to fudge the signature at all. Fakesigning would be super easy for nintendo to pick up on and patch. If we have all the private keys, then nintendo won't be able to tell the difference between homebrew signatures and official one's as they will be identical. They would have to use another approach to block/remove such a channel.

We're still a long shot away from all of this, but the scene is looking brighter and brighter everyday :). Things are picking up all the sudden and rapidly :).

I could see the webkit exploit eventually being used to trigger other exploits down the road that would allow us to install such a channel, but for now, this is all we have :P
 

Goku Junior

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Due to the nature of the Webkit exploit, I don't think this will be do able. At least not with that exploit alone. We would first need to gain access to a lot more of the consoles hardware, then we would need a way to somehow fudge the RSA signature for installing said channel (unless of course we have the necessary private keys ;) ). Then we would need to be able to pass the RSA signature check, everytime said channel is launched. The best thing for that would be to have the actual private keys to sign it properly so we don't have to fudge the signature at all. Fakesigning would be super easy for nintendo to pick up on and patch. If we have all the private keys, then nintendo won't be able to tell the difference between homebrew signatures and official one's as they will be identical. They would have to use another approach to block/remove such a channel.

We're still a long shot away from all of this, but the scene is looking brighter and brighter everyday :). Things are picking up all the sudden and rapidly :).

I could see the webkit exploit eventually being used to trigger other exploits down the road that would allow us to install such a channel, but for now, this is all we have :P

I don't have any problem in waiting, the best part is made it, now all Wii Us are exploitable (yes they need to update to 5.1.0), so we need to wait for kernel access and to get all the Espresso/Starbuck access, I will wait as long as necessary :).
 
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TeamScriptKiddies

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I don't have any problem in waiting, the best part is made it, now all Wii Us are exploitable (yes they need to update to 5.1.0), so we need to wait for kernel access and to get all the Espresso/Starbuck access, I will wait as long as necessary :).


homebrew FTW!!!

Nintendo held us all back for this long, but they couldn't do it forever!!!
 
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Rinnux

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Don't get too excited guys. We don't know if the ppc kernel exploit still exists in 5.1. Not to say that the browser exploit being ported isn't exciting
 

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homebrew FTW!!!

Nintendo held us all back for this long, but they couldn't do it forever!!!

Yes, that's right, I want homebrew a long time ago, I still hoping having a DS emulator, or a PS2 emulator, emulators that doesn't worked fine in Wii could work now in Wii U, in a Nintendo direct I see, Satoru Shibata said that Wii U is 20 times more powerful than Wii, so I think a PS2 is possible (at least with low FPS, but not impossible)
Anyway, I'm now wondering why Nintendo don't block the browser exploit with the 5.1.0 update, of course, that's better for us lol!
emo kid 68 it is a giant step for me, I'm happy anyway, I think the system it's the same, at least Nintendo could updated the browser to fix the exploit, but seems they didn't.
 

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i have a suggestion to ease up the building of the browser exploit. why not use cygwin's python and instead of setting the windows python executable path, set cygwin's executable path? at least that's what i did to compile the thing. i didn't require to install python for windows, only python for cygwin
 

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Chadderz

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How else do you think chadderz was able to help marionumber1 do this? :P
No actually; this was a genuine blind port. As everybody knows, the browser exploit still fundamentally worked on 5.0.0, it's just that it relies on us knowing the addresses of many useful methods. I made the assumption that the layout of methods would not be much different near the start of the RAM, and was quickly able to find the exit method, which caused the browser to quit when I ran it. I was able to use this to test ideas, for example branching to a method, then exit and seeing if the Wii U crashed, locked up or exited. After many hundreds of attempts over about 3 days I was able to find enough methods to transmit the RAM over the network, which then allowed us to find all the necessary addresses and port the exploit.

I actually haven't tested my kernel exploit yet, much less ported it. I'll do that over the coming days, but I don't anticipate it being patched based on what I've seen, and porting it should be very straightforward.
 

TeamScriptKiddies

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I tried on Wii U 5.1.0 AND doesn't work ¬¬ freezes my Wii U
The updated exploit is not hosted anywhere publicly that I'm aware of. just wait for www.wiiu-hb.com to be updated by filfat

Otherwise, compile it yourself on either a local server or a web server and then run it.
 

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Things are going to blow up fast now if people become interested in exploring the system. We released this for everyone so they can help us achieve the ultimate goal of further progression into pwning the system.

You're a developer too? if I have a little programming experience, I will do it the exploit to explore the system, and will try to do the Mii exploit, but I don't have any programming experience, so I'm pretty useless now, when I finish the secondary school, I want to learn some of this :).

EDIT: djbubba2002 that's strange, the page exploit it's under 4.1.0 support only, for now we need to wait filfat update it.
 

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  • light27 @ light27:
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    $60 for a game that's a decade old might be unheard of on PC but actually is not uncommon on consoles
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    Xdqwerty @ Xdqwerty: @The Real Jdbye, tbh the HD collections are more justified since they include more than just 1...