Hi, sorry if stupid question from me... But I'm interested in that. What are disc-based consoles (computers don't count), that use disc media, can accept a disc with homebrew game, without using modchip?
The only one I think fits that, maybe Neo-Geo CD? As I know, if developer doesn't enable copy protection in game, then it is not used. Which means if you made homebrew game and didn't enable it, people can play it on not-modded units.
Then I started thinking about Saturn... but.. people say that it needs to have a modchip, right? Then, what about Dreamcast? Though I heard CD will degrade drive more than GD.
Another question, for those who aware.. I know that e.g. some unofficial releases got quality prints (as in, not just a CD-R, but factory-quality CD) in recent years. Any idea how such production is doable, and how expensive it is to produce a stock (e.g. 50 or 100 copies)? And how does it compare to similar task for musicians who release the albums on CDs.
The only one I think fits that, maybe Neo-Geo CD? As I know, if developer doesn't enable copy protection in game, then it is not used. Which means if you made homebrew game and didn't enable it, people can play it on not-modded units.
Then I started thinking about Saturn... but.. people say that it needs to have a modchip, right? Then, what about Dreamcast? Though I heard CD will degrade drive more than GD.
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Another question, for those who aware.. I know that e.g. some unofficial releases got quality prints (as in, not just a CD-R, but factory-quality CD) in recent years. Any idea how such production is doable, and how expensive it is to produce a stock (e.g. 50 or 100 copies)? And how does it compare to similar task for musicians who release the albums on CDs.