CheatFreak47: I'm going to explain it as if it was to a toddler. There is a thing called collections, they are verified rips done in known ways, so when you use one, you know what to expect. The only way to know if a rip belongs to a collection or not is via hash check, if I modify the image then nobody knows what my file is. This is done to prevent running into issues with modified games, hacked, or simply bad dumps. Have you ever heard about no-intro? there you go.
I know what I have so integrity preservation was only in case one day I wanted to upload back the ISO to someone, so I'm not really annoyed with this, is the community in the end who loses, I'm not a hardcore collector by any means.
W hat: Thank you, that makes sense, that would get the opposite of WIT. LA Machineguns would weight like 4Gb minimum (which is the supposed junk data as seen by the 320Mb compressed size of WIT). I thought decrypted junk data was filled with zeros or something like that. So I think I will go the WIA route and keep all my collection in that format. I will simply write down the converted CRC so in case one day one file gets corrupted, I know it did.
I know what I have so integrity preservation was only in case one day I wanted to upload back the ISO to someone, so I'm not really annoyed with this, is the community in the end who loses, I'm not a hardcore collector by any means.
W hat: Thank you, that makes sense, that would get the opposite of WIT. LA Machineguns would weight like 4Gb minimum (which is the supposed junk data as seen by the 320Mb compressed size of WIT). I thought decrypted junk data was filled with zeros or something like that. So I think I will go the WIA route and keep all my collection in that format. I will simply write down the converted CRC so in case one day one file gets corrupted, I know it did.