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Nintendo 3DS
TWPatcher - DS(i) mode screen filters and patches
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<blockquote data-quote="Sono" data-source="post: 9997765" data-attributes="member: 373734"><p>Think of it like this:</p><p></p><p>[spoiler=Long]</p><p>There is a DSi inside of the 3DS.</p><p>There are multiple "switches" inside of the CPU which change a few things over from the 3DS to the DSi CPU, like the buttons, the RAM, the NAND, and a few other things. There are some things which can be still controlled from the 3DS side after a switch (like touchscreen and the buttons), but the rest (like FCRAM and NAND) are no longer accessible to the 3DS CPU in DSi mode.</p><p>The 3DS LCDs are incompatible with the DSi's LCDs, so Nintendo made it so that the output from the DSi display controllers go into an embedded capture card.</p><p>Because of this, it's possible to modify the image before it's copied to the 3DS LCD.</p><p></p><p>The above is handled by some code running in 3DS mode, and TWPatch patches this code, and places the patched result to your SDCard, which is then loaded by Luma, instead of loading it from NAND, where it's normally installed to.</p><p>[/spoiler]</p><p>tl;dr:</p><p>- In DSi mode, some hardware is switched over from the 3DS side to the DSi side, like FCRAM, the face buttons, the NAND, and other things.</p><p>- The DSi CPU's LCD output is hooked up to an internal capture card, which makes it possible to have the image modified before it's copied to the LCD manually.</p><p>- This is handled by some code installed to NAND, but TWPatch patches this code, and copies it to a specific location on the SDCard for Luma to load it.</p><p></p><p>So basically if Luma is configured correctly, then patching the code in TWPatch should have an instant effect next time you launch into DSi mode. If the CPU switches into DSi mode using Nintendo's code, then the code patched by TWPatch will be loaded by Luma, and that's how these patches and filters get patched in.</p><p></p><p>I hope this is understandable and, not too technical. Feel free to ask, I'll try to reword it if it's not clear, or too long.</p></blockquote><p></p>
[QUOTE="Sono, post: 9997765, member: 373734"] Think of it like this: [spoiler=Long] There is a DSi inside of the 3DS. There are multiple "switches" inside of the CPU which change a few things over from the 3DS to the DSi CPU, like the buttons, the RAM, the NAND, and a few other things. There are some things which can be still controlled from the 3DS side after a switch (like touchscreen and the buttons), but the rest (like FCRAM and NAND) are no longer accessible to the 3DS CPU in DSi mode. The 3DS LCDs are incompatible with the DSi's LCDs, so Nintendo made it so that the output from the DSi display controllers go into an embedded capture card. Because of this, it's possible to modify the image before it's copied to the 3DS LCD. The above is handled by some code running in 3DS mode, and TWPatch patches this code, and places the patched result to your SDCard, which is then loaded by Luma, instead of loading it from NAND, where it's normally installed to. [/spoiler] tl;dr: - In DSi mode, some hardware is switched over from the 3DS side to the DSi side, like FCRAM, the face buttons, the NAND, and other things. - The DSi CPU's LCD output is hooked up to an internal capture card, which makes it possible to have the image modified before it's copied to the LCD manually. - This is handled by some code installed to NAND, but TWPatch patches this code, and copies it to a specific location on the SDCard for Luma to load it. So basically if Luma is configured correctly, then patching the code in TWPatch should have an instant effect next time you launch into DSi mode. If the CPU switches into DSi mode using Nintendo's code, then the code patched by TWPatch will be loaded by Luma, and that's how these patches and filters get patched in. I hope this is understandable and, not too technical. Feel free to ask, I'll try to reword it if it's not clear, or too long. [/QUOTE]
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D
@
diamondsofmayhem
:
It's proven quite frustrating.
Today at 1:55 AM
D
@
diamondsofmayhem
:
don't get me wrong, it's just a cheat plugin, but one for a game I want to absolutely destroy
Today at 1:59 AM
@
Xdqwerty
:
@diamondsofmayhem
, what game?
Today at 2:00 AM
D
@
diamondsofmayhem
:
Hyrule Warriors legends
Today at 2:00 AM
D
@
diamondsofmayhem
:
The only link I've been able to find for my version is here:
https://gbatemp.net/threads/release-hyrule-warriors-legends-save-editor-ntr-plugin.411349/
the US/EUR version, but the link is dead.
Today at 2:06 AM
D
@
diamondsofmayhem
:
and, I'll be honest, I don't even know if I'm in the right spot to be asking for help.
Today at 2:08 AM
@
Xdqwerty
:
@diamondsofmayhem
, try making a thread
Today at 2:09 AM
D
@
diamondsofmayhem
:
in which forum? there's several.
Today at 2:09 AM
@
Psionic Roshambo
:
Having every channel is fun lol
Today at 2:09 AM
D
@
diamondsofmayhem
:
Actually, finally found someone who was looking for the same thing.
https://gbatemp.net/threads/lost-hyrule-warriors-legends-v1-6-0-ntr-plugin.628141/
to no avail.
Today at 2:14 AM
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@
diamondsofmayhem
:
well, sorry for bugging yall with this.
Today at 2:15 AM
@
Xdqwerty
:
@diamondsofmayhem
, dont worry
Today at 2:15 AM
@
Xdqwerty
:
good night
Today at 2:19 AM
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@
diamondsofmayhem
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G'night!
Today at 2:20 AM
@
Sicklyboy
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sup nerds
+1
32 minutes ago
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BigOnYa
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Sup dawg, watching old rap vids so feel like I gotta talk...Real
19 minutes ago
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BigOnYa
:
Not really just funny. I'm definitely a nerd!
17 minutes ago
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ShinyLuxio
:
Hi there, it's any way to recover original LFCS if I don't have a NAND backup?
9 minutes ago
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ShinyLuxio
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Bought second hand 3DS, it seems it was "unbanned" but that was before I bought it
8 minutes ago
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K3Nv2
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I got these in today for $20 stink buds they aren't that bad
https://a.co/d/fOMSn8g
+1
7 minutes ago
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BigOnYa
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@ShinyLuxio
https://gbatemp.net/threads/3ds-noob-paradise-ask-questions-here.359035/
+1
6 minutes ago
@
ShinyLuxio
:
@BigOnYa
thanks but my question isn't there
4 minutes ago
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BigOnYa
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You ask your questions there, create a new thread if its not already answered, then eventually a 3ds genius will respond.
3 minutes ago
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ShinyLuxio
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I will, thanks
+1
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BigOnYa
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No prob and btw, welcome to gbatemp!
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BigOnYa
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No prob and btw, welcome to gbatemp!
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