@khuong, the recruitment and leveling are done via lua scripts. I modified the 1st chapter script to call the recruitment function for all characters. For certain characters, they were either at set levels (i.e. Anna at Level 2) or has a formula based on current level (i.e. Avlora is current level + 2) so I also updated that file to be entirely set at level 1. Compiled the lua scripts and utilized the Unreal Engine pak patching method.
@Dark_Ansem, no, this is just having everyone recruited at level 1 at the beginning of a fresh new game. The level edits I had made previously was just a test.
I've attached the save file (NG Hard).
I've also attached the mod file. If you want to test this, start a new game, wait until you are able to open the Roster screen, save, and remove the mod file. I suspect this will also work for PC versions. Maybe someone can try it out.
@Dark_Ansem, no, this is just having everyone recruited at level 1 at the beginning of a fresh new game. The level edits I had made previously was just a test.
I've attached the save file (NG Hard).
I've also attached the mod file. If you want to test this, start a new game, wait until you are able to open the Roster screen, save, and remove the mod file. I suspect this will also work for PC versions. Maybe someone can try it out.